!_TAG_FILE_FORMAT	2	/extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED	1	/0=unsorted, 1=sorted, 2=foldcase/
!_TAG_PROGRAM_AUTHOR	Darren Hiebert	/dhiebert@users.sourceforge.net/
!_TAG_PROGRAM_NAME	Exuberant Ctags	//
!_TAG_PROGRAM_URL	http://ctags.sourceforge.net	/official site/
!_TAG_PROGRAM_VERSION	5.8	//
AUDIO_H	SamplePlayer/Audio.h	/^#define AUDIO_H$/;"	d
Audio	SamplePlayer/Audio.h	/^    Audio(){}$/;"	f	class:Audio
Audio	SamplePlayer/Audio.h	/^class Audio{$/;"	c
CC	Makefile	/^CC         = g++$/;"	m
CFLAGS	Makefile	/^CFLAGS     = ${CFLAGS_COMMON}$/;"	m
CFLAGS_COMMON	Makefile	/^CFLAGS_COMMON = -c -Wall -I.\/ -I.\/SamplePlayer\/ -I\/opt\/local\/include\/ -O3$/;"	m
EIGENPAIR	MATRIX.cpp	/^struct EIGENPAIR {$/;"	s	file:
EXECUTABLE	Makefile	/^EXECUTABLE = fieldViewer$/;"	m
FIELD_2D	FIELD_2D.cpp	/^FIELD_2D::FIELD_2D() :$/;"	f	class:FIELD_2D
FIELD_2D	FIELD_2D.cpp	/^FIELD_2D::FIELD_2D(const FIELD_2D& m) :$/;"	f	class:FIELD_2D
FIELD_2D	FIELD_2D.cpp	/^FIELD_2D::FIELD_2D(const int& rows, const int& cols) :$/;"	f	class:FIELD_2D
FIELD_2D	FIELD_2D.h	/^class FIELD_2D {$/;"	c
FIELD_2D_H	FIELD_2D.h	/^#define FIELD_2D_H$/;"	d
FormTheLaplacian	fieldViewer.cpp	/^void FormTheLaplacian(float scale)$/;"	f
HandleError	SamplePlayer/Audio.h	/^    void HandleError() const{$/;"	f	class:Audio
Initialize	SamplePlayer/Audio.h	/^    PaError Initialize(int numChannels){$/;"	f	class:Audio
InitializeWavetable	SamplePlayer/SampleTable.h	/^    bool InitializeWavetable(){$/;"	f	class:SampleTable
LDFLAGS	Makefile	/^LDFLAGS    = ${LDFLAGS_COMMON}$/;"	m
LDFLAGS_COMMON	Makefile	/^LDFLAGS_COMMON = -framework Accelerate -framework GLUT -framework OpenGL -lstdc++ -L\/opt\/local\/lib\/ -ljpeg -lpng -lsndfile -lportaudio$/;"	m
LoadSample	SamplePlayer/SamplePlayer.h	/^    void LoadSample(int sampleRate, int framesPerBuffer, float gain, std::vector<float> waveform){$/;"	f	class:SamplePlayer
M	MERSENNE_TWISTER.h	/^	enum { M = 397 };  \/\/ period parameter$/;"	e	enum:MERSENNE_TWISTER::__anon3
MASTER_GAIN	SamplePlayer/Audio.h	/^static float MASTER_GAIN;$/;"	v
MATRIX	MATRIX.cpp	/^MATRIX::MATRIX() :$/;"	f	class:MATRIX
MATRIX	MATRIX.cpp	/^MATRIX::MATRIX(const MATRIX& m)$/;"	f	class:MATRIX
MATRIX	MATRIX.cpp	/^MATRIX::MATRIX(const char* filename)$/;"	f	class:MATRIX
MATRIX	MATRIX.cpp	/^MATRIX::MATRIX(int rows, int cols) :$/;"	f	class:MATRIX
MATRIX	MATRIX.cpp	/^MATRIX::MATRIX(int rows, int cols, float* data) :$/;"	f	class:MATRIX
MATRIX	MATRIX.h	/^class MATRIX {$/;"	c
MATRIX_H	MATRIX.h	/^#define MATRIX_H$/;"	d
MERSENNE_TWISTER	MERSENNE_TWISTER.h	/^class MERSENNE_TWISTER {$/;"	c
MERSENNE_TWISTER	MERSENNE_TWISTER.h	/^inline MERSENNE_TWISTER::MERSENNE_TWISTER( const uint32& oneSeed )$/;"	f	class:MERSENNE_TWISTER
MERSENNE_TWISTER	MERSENNE_TWISTER.h	/^inline MERSENNE_TWISTER::MERSENNE_TWISTER( uint32 *const bigSeed, const uint32 seedLength )$/;"	f	class:MERSENNE_TWISTER
MERSENNE_TWISTER	MERSENNE_TWISTER.h	/^inline MERSENNE_TWISTER::MERSENNE_TWISTER()$/;"	f	class:MERSENNE_TWISTER
MERSENNE_TWISTER_H	MERSENNE_TWISTER.h	/^#define MERSENNE_TWISTER_H$/;"	d
MONOTOSTEREO_H	SamplePlayer/MonoToStereo.h	/^#define MONOTOSTEREO_H$/;"	d
M_PI	SamplePlayer/SampleTable.h	/^#define M_PI /;"	d
M_PI	SamplePlayer/Table.h	/^#define M_PI /;"	d
MonoToStereo	SamplePlayer/MonoToStereo.h	/^	MonoToStereo(SoundSource * monoSource, int bufferCapacity){$/;"	f	class:MonoToStereo
MonoToStereo	SamplePlayer/MonoToStereo.h	/^    explicit MonoToStereo(){};$/;"	f	class:MonoToStereo
MonoToStereo	SamplePlayer/MonoToStereo.h	/^class MonoToStereo : public SoundSource{$/;"	c
N	MERSENNE_TWISTER.h	/^	enum { N = 624 };       \/\/ length of state vector$/;"	e	enum:MERSENNE_TWISTER::__anon1
OBJECTS	Makefile	/^OBJECTS    = $(SOURCES:.cpp=.o)$/;"	m
OpenStream	SamplePlayer/Audio.h	/^    PaError OpenStream(int sampleRate, int framesPerBuffer, SoundSource & soundSource, float masterGain){$/;"	f	class:Audio
Partial	Spectrum.h	/^    Partial(float frequency, float amplitude){$/;"	f	class:Partial
Partial	Spectrum.h	/^class Partial{$/;"	c
Play	SamplePlayer/SamplePlayer.h	/^    void Play(float duration){$/;"	f	class:SamplePlayer
QT_ATOM	QUICKTIME_MOVIE.h	/^    QT_ATOM(FILE* fp,const char* type)$/;"	f	class:QT_ATOM
QT_ATOM	QUICKTIME_MOVIE.h	/^class QT_ATOM$/;"	c
QUICKTIME_MOVIE	QUICKTIME_MOVIE.h	/^  QUICKTIME_MOVIE() {$/;"	f	class:QUICKTIME_MOVIE
QUICKTIME_MOVIE	QUICKTIME_MOVIE.h	/^class QUICKTIME_MOVIE {$/;"	c
QUICKTIME_MOVIE_H	QUICKTIME_MOVIE.h	/^#define QUICKTIME_MOVIE_H$/;"	d
RegisterStreamFinishedCallback	SamplePlayer/Audio.h	/^    void RegisterStreamFinishedCallback(){$/;"	f	class:Audio
RenderAudio	fieldViewer.cpp	/^void RenderAudio(vector<float>& waveform, Spectrum& spectrum)$/;"	f
ResetVisitedStatus	SamplePlayer/MonoToStereo.h	/^    void ResetVisitedStatus(){$/;"	f	class:MonoToStereo
ResetVisitedStatus	SamplePlayer/TabPlay.h	/^    void ResetVisitedStatus(){ mVisited = false; }$/;"	f	class:TabPlay
Resize	SamplePlayer/SampleTable.h	/^    void Resize(int tableSize){$/;"	f	class:SampleTable
RunStreamForDuration	SamplePlayer/Audio.h	/^    PaError RunStreamForDuration(int seconds){$/;"	f	class:Audio
SAMPLEPLAYER_H	SamplePlayer/SamplePlayer.h	/^#define SAMPLEPLAYER_H$/;"	d
SAMPLETABLE_H	SamplePlayer/SampleTable.h	/^#define SAMPLETABLE_H$/;"	d
SAVE	MERSENNE_TWISTER.h	/^	enum { SAVE = N + 1 };  \/\/ length of array for save()$/;"	e	enum:MERSENNE_TWISTER::__anon2
SOUNDSOURCE_H	SamplePlayer/SoundSource.h	/^#define SOUNDSOURCE_H$/;"	d
SOURCES	Makefile	/^SOURCES    = fieldViewer.cpp \\$/;"	m
SPECTRUM_H	Spectrum.h	/^#define SPECTRUM_H$/;"	d
SamplePlayer	SamplePlayer/SamplePlayer.h	/^    SamplePlayer(){}$/;"	f	class:SamplePlayer
SamplePlayer	SamplePlayer/SamplePlayer.h	/^class SamplePlayer{$/;"	c
SampleTable	SamplePlayer/SampleTable.h	/^	SampleTable(const std::string & path){$/;"	f	class:SampleTable
SampleTable	SamplePlayer/SampleTable.h	/^    SampleTable(const char *path){$/;"	f	class:SampleTable
SampleTable	SamplePlayer/SampleTable.h	/^    SampleTable(const float * array, int length){$/;"	f	class:SampleTable
SampleTable	SamplePlayer/SampleTable.h	/^    SampleTable(const std::vector<float> & v){$/;"	f	class:SampleTable
SampleTable	SamplePlayer/SampleTable.h	/^    explicit SampleTable(){}$/;"	f	class:SampleTable
SampleTable	SamplePlayer/SampleTable.h	/^class SampleTable : public Table{$/;"	c
SetInitialConditions	fieldViewer.cpp	/^void SetInitialConditions()$/;"	f
SetOutputParameters	SamplePlayer/Audio.h	/^    void SetOutputParameters(int numChannels){$/;"	f	class:Audio
SoundSource	SamplePlayer/SoundSource.h	/^class SoundSource{$/;"	c
Spectrum	Spectrum.h	/^    Spectrum(VECTOR const & eigenvalues, MATRIX const & eigenvectors, VECTOR const & initialState){        $/;"	f	class:Spectrum
Spectrum	Spectrum.h	/^class Spectrum{$/;"	c
StreamFinished	SamplePlayer/Audio.h	/^    static void StreamFinished( void* userData ){$/;"	f	class:Audio
Swap_Endianity	QUICKTIME_MOVIE.h	/^  inline void Swap_Endianity(T& x)$/;"	f	class:QUICKTIME_MOVIE
TABLE_H	SamplePlayer/Table.h	/^#define TABLE_H$/;"	d
TABPLAY_H	SamplePlayer/TabPlay.h	/^#define TABPLAY_H$/;"	d
TIMESTAMPER_H	TimeStamper.h	/^#define TIMESTAMPER_H$/;"	d
TabPlay	SamplePlayer/TabPlay.h	/^	TabPlay(int framesPerBuffer, SampleTable * table, bool repeat)$/;"	f	class:TabPlay
TabPlay	SamplePlayer/TabPlay.h	/^    explicit TabPlay(){}$/;"	f	class:TabPlay
TabPlay	SamplePlayer/TabPlay.h	/^class TabPlay: public SoundSource{$/;"	c
Table	SamplePlayer/Table.h	/^class Table {$/;"	c
TimeStamper	TimeStamper.h	/^class TimeStamper{$/;"	c
VEC3F	VEC3F.cpp	/^VEC3F::VEC3F(const float v[3]) :$/;"	f	class:VEC3F
VEC3F	VEC3F.cpp	/^VEC3F::VEC3F(float scalar) :$/;"	f	class:VEC3F
VEC3F	VEC3F.cpp	/^VEC3F::VEC3F(float x, float y, float z) :$/;"	f	class:VEC3F
VEC3F	VEC3F.h	/^  VEC3F(const VEC3F& v) { *this = v; }$/;"	f	class:VEC3F
VEC3F	VEC3F.h	/^class VEC3F {$/;"	c
VEC3F_H	VEC3F.h	/^#define VEC3F_H$/;"	d
VECTOR	VECTOR.cpp	/^VECTOR::VECTOR() :$/;"	f	class:VECTOR
VECTOR	VECTOR.cpp	/^VECTOR::VECTOR(FILE* file)$/;"	f	class:VECTOR
VECTOR	VECTOR.cpp	/^VECTOR::VECTOR(const VECTOR& v) $/;"	f	class:VECTOR
VECTOR	VECTOR.cpp	/^VECTOR::VECTOR(const char* filename)$/;"	f	class:VECTOR
VECTOR	VECTOR.cpp	/^VECTOR::VECTOR(const vector<float>& v)$/;"	f	class:VECTOR
VECTOR	VECTOR.cpp	/^VECTOR::VECTOR(const vector<int>& v)$/;"	f	class:VECTOR
VECTOR	VECTOR.cpp	/^VECTOR::VECTOR(int size) :$/;"	f	class:VECTOR
VECTOR	VECTOR.h	/^class VECTOR {$/;"	c
VECTOR_H	VECTOR.h	/^#define VECTOR_H$/;"	d
Write	QUICKTIME_MOVIE.h	/^  void Write(FILE* fp, char num)$/;"	f	class:QUICKTIME_MOVIE
Write	QUICKTIME_MOVIE.h	/^  void Write(FILE* fp, uint num)$/;"	f	class:QUICKTIME_MOVIE
Write	QUICKTIME_MOVIE.h	/^  void Write(FILE* fp, ushort num)$/;"	f	class:QUICKTIME_MOVIE
WriteArrayToBufferVector	SamplePlayer/SampleTable.h	/^	void WriteArrayToBufferVector(const float *array, int length){$/;"	f	class:SampleTable
WriteToWAV	fieldViewer.cpp	/^void WriteToWAV(vector<float> const & waveform, string fileName, float sampleRate)$/;"	f
Write_Identity_Matrix	QUICKTIME_MOVIE.h	/^  void Write_Identity_Matrix(FILE* fp)$/;"	f	class:QUICKTIME_MOVIE
_cols	MATRIX.h	/^  int _cols;$/;"	m	class:MATRIX
_data	FIELD_2D.h	/^  float* _data;$/;"	m	class:FIELD_2D
_frameRows	QUICKTIME_MOVIE.h	/^  std::vector<JSAMPLE*> _frameRows;$/;"	m	class:QUICKTIME_MOVIE
_height	QUICKTIME_MOVIE.h	/^  int _height;$/;"	m	class:QUICKTIME_MOVIE
_matrix	MATRIX.h	/^  float* _matrix;$/;"	m	class:MATRIX
_rows	MATRIX.h	/^  int _rows;$/;"	m	class:MATRIX
_size	VECTOR.h	/^  int _size;$/;"	m	class:VECTOR
_totalCells	FIELD_2D.h	/^  int _totalCells;$/;"	m	class:FIELD_2D
_totalFrames	QUICKTIME_MOVIE.h	/^  int _totalFrames;$/;"	m	class:QUICKTIME_MOVIE
_vector	VECTOR.h	/^  float* _vector;$/;"	m	class:VECTOR
_width	QUICKTIME_MOVIE.h	/^  int _width;$/;"	m	class:QUICKTIME_MOVIE
_xRes	FIELD_2D.h	/^  int _xRes;$/;"	m	class:FIELD_2D
_yRes	FIELD_2D.h	/^  int _yRes;$/;"	m	class:FIELD_2D
abs	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::abs()$/;"	f	class:FIELD_2D
addFrameFIELD_2D	QUICKTIME_MOVIE.h	/^    void addFrameFIELD_2D(FIELD_2D const & frame) $/;"	f	class:QUICKTIME_MOVIE
addFrameGL	QUICKTIME_MOVIE.h	/^  void addFrameGL()$/;"	f	class:QUICKTIME_MOVIE
addLuminanceFrame	QUICKTIME_MOVIE.h	/^  void addLuminanceFrame(const float* image, const int& width, const int& height) $/;"	f	class:QUICKTIME_MOVIE
amplitude	Spectrum.h	/^    const float amplitude() const {return mAmplitude;}$/;"	f	class:Partial
amplitude	Spectrum.h	/^    const float amplitude(int i) const { return mPartials.at(i).amplitude(); };$/;"	f	class:Spectrum
amplitude	Spectrum.h	/^    float& amplitude() { return mAmplitude; }$/;"	f	class:Partial
amplitude	Spectrum.h	/^    float& amplitude(int i) { return mPartials.at(i).amplitude(); };$/;"	f	class:Spectrum
amplitudeViaPhase	SamplePlayer/SampleTable.h	/^	float amplitudeViaPhase(double phase) const{$/;"	f	class:SampleTable
amplitudeViaSample	SamplePlayer/SampleTable.h	/^    float amplitudeViaSample(double sample) const{$/;"	f	class:SampleTable
amplitudeViaSample	SamplePlayer/SampleTable.h	/^    float amplitudeViaSample(int sample) const{$/;"	f	class:SampleTable
animate	fieldViewer.cpp	/^bool animate = true;$/;"	v
attack	fieldViewer.cpp	/^float attack = 0.01;$/;"	v
audioCallback	SamplePlayer/Audio.h	/^    static int audioCallback( const void *inputBuffer, void *outputBuffer,$/;"	f	class:Audio
b	VEC3F.h	/^     struct { float r,g,b; };$/;"	m	struct:VEC3F::__anon4::__anon6
big_endian	QUICKTIME_MOVIE.h	/^  bool big_endian;$/;"	m	class:QUICKTIME_MOVIE
captureMovie	fieldViewer.cpp	/^bool captureMovie = false;$/;"	v
clampToZero	MATRIX.cpp	/^void MATRIX::clampToZero(const float threshold)$/;"	f	class:MATRIX
clear	FIELD_2D.cpp	/^void FIELD_2D::clear()$/;"	f	class:FIELD_2D
clear	MATRIX.cpp	/^void MATRIX::clear()$/;"	f	class:MATRIX
clear	VEC3F.h	/^  void clear() { (*this) = 0; };$/;"	f	class:VEC3F
clear	VECTOR.cpp	/^void VECTOR::clear()$/;"	f	class:VECTOR
cols	MATRIX.h	/^  int cols() const { return _cols; };$/;"	f	class:MATRIX
cols	MATRIX.h	/^  int& cols() { return _cols; };$/;"	f	class:MATRIX
column	MATRIX.cpp	/^VECTOR MATRIX::column(int n)const{$/;"	f	class:MATRIX
currentSample	SamplePlayer/TabPlay.h	/^	int currentSample;$/;"	m	class:TabPlay
data	FIELD_2D.h	/^  float* data() { return _data; };$/;"	f	class:FIELD_2D
data	MATRIX.h	/^  float* data() { return _matrix; };$/;"	f	class:MATRIX
data	VEC3F.h	/^     float data[3];$/;"	m	union:VEC3F::__anon4
data	VECTOR.h	/^  float* data() { return _vector; };$/;"	f	class:VECTOR
dataConst	VECTOR.h	/^  const float* dataConst() const { return _vector; };$/;"	f	class:VECTOR
drawGrid	fieldViewer.cpp	/^void drawGrid()$/;"	f
drawingGrid	fieldViewer.cpp	/^bool drawingGrid = false;$/;"	v
drawingValues	fieldViewer.cpp	/^bool drawingValues = false;$/;"	v
dx	fieldViewer.cpp	/^float dx = xWidth\/xRes;$/;"	v
dy	fieldViewer.cpp	/^float dy = yWidth\/yRes;$/;"	v
eigensystem	MATRIX.cpp	/^void MATRIX::eigensystem(VECTOR& eigenvalues, MATRIX& eigenvectors)$/;"	f	class:MATRIX
eigenvalues	fieldViewer.cpp	/^VECTOR eigenvalues;$/;"	v
eigenvector	MATRIX.cpp	/^  VECTOR eigenvector;$/;"	m	struct:EIGENPAIR	file:
fabs	VEC3F.cpp	/^VEC3F VEC3F::fabs(const VEC3F& input)$/;"	f	class:VEC3F
fabs	VECTOR.cpp	/^void VECTOR::fabs()$/;"	f	class:VECTOR
fillBuffer	SamplePlayer/MonoToStereo.h	/^	std::vector<float> fillBuffer(int frames){$/;"	f	class:MonoToStereo
fillBuffer	SamplePlayer/TabPlay.h	/^    std::vector<float> fillBuffer(int frames){$/;"	f	class:TabPlay
fp	QUICKTIME_MOVIE.h	/^    FILE *fp;$/;"	m	class:QT_ATOM
framesPerBuffer	fieldViewer.cpp	/^const int framesPerBuffer = 128;$/;"	v
freq	SamplePlayer/SampleTable.h	/^	float freq(){return mFrequency;}$/;"	f	class:SampleTable
frequency	Spectrum.h	/^    const float frequency() const {return mFrequency;}$/;"	f	class:Partial
frequency	Spectrum.h	/^    const float frequency(int i) const { return mPartials.at(i).frequency(); };$/;"	f	class:Spectrum
frequency	Spectrum.h	/^    float& frequency() { return mFrequency; }$/;"	f	class:Partial
frequency	Spectrum.h	/^    float& frequency(int i) { return mPartials.at(i).frequency(); };$/;"	f	class:Spectrum
g	VEC3F.h	/^     struct { float r,g,b; };$/;"	m	struct:VEC3F::__anon4::__anon6
gain	fieldViewer.cpp	/^float gain = 2.0;  $/;"	v
glutDisplay	fieldViewer.cpp	/^void glutDisplay()$/;"	f
glutIdle	fieldViewer.cpp	/^void glutIdle()$/;"	f
glutKeyboard	fieldViewer.cpp	/^void glutKeyboard(unsigned char key, int x, int y)$/;"	f
glutMouseClick	fieldViewer.cpp	/^void glutMouseClick(int button, int state, int x, int y)$/;"	f
glutMouseMotion	fieldViewer.cpp	/^void glutMouseMotion(int x, int y)$/;"	f
glutPassiveMouseMotion	fieldViewer.cpp	/^void glutPassiveMouseMotion(int x, int y)$/;"	f
glutSpecial	fieldViewer.cpp	/^void glutSpecial(int key, int x, int y)$/;"	f
glvuWindow	fieldViewer.cpp	/^int glvuWindow()$/;"	f
hash	MERSENNE_TWISTER.h	/^inline MERSENNE_TWISTER::uint32 MERSENNE_TWISTER::hash( time_t t, clock_t c )$/;"	f	class:MERSENNE_TWISTER
hiBit	MERSENNE_TWISTER.h	/^	uint32 hiBit( const uint32& u ) const { return u & 0x80000000UL; }$/;"	f	class:MERSENNE_TWISTER
initialDisplacement	fieldViewer.cpp	/^float initialDisplacement = 0.1;$/;"	v
initialize	MERSENNE_TWISTER.h	/^inline void MERSENNE_TWISTER::initialize( const uint32 seed )$/;"	f	class:MERSENNE_TWISTER
interlacedStereoBuffer	SamplePlayer/MonoToStereo.h	/^	std::vector<float> interlacedStereoBuffer;$/;"	m	class:MonoToStereo
left	MERSENNE_TWISTER.h	/^	int left;          \/\/ number of values left before reload needed$/;"	m	class:MERSENNE_TWISTER
length	SamplePlayer/SampleTable.h	/^    int length() const{return (int)mTable.size();}    $/;"	f	class:SampleTable
length	fieldViewer.cpp	/^float length = 5; \/\/seconds$/;"	v
linearInterpolation	SamplePlayer/SampleTable.h	/^    float linearInterpolation(float a, float b, float distance) const{$/;"	f	class:SampleTable
loBit	MERSENNE_TWISTER.h	/^	uint32 loBit( const uint32& u ) const { return u & 0x00000001UL; }$/;"	f	class:MERSENNE_TWISTER
loBits	MERSENNE_TWISTER.h	/^	uint32 loBits( const uint32& u ) const { return u & 0x7fffffffUL; }$/;"	f	class:MERSENNE_TWISTER
load	MERSENNE_TWISTER.h	/^inline void MERSENNE_TWISTER::load( uint32 *const loadArray )$/;"	f	class:MERSENNE_TWISTER
log	FIELD_2D.cpp	/^void FIELD_2D::log(float base)$/;"	f	class:FIELD_2D
mAmplitude	Spectrum.h	/^    float mAmplitude;$/;"	m	class:Partial
mAudio	SamplePlayer/SamplePlayer.h	/^    Audio mAudio;$/;"	m	class:SamplePlayer
mBuffer	SamplePlayer/TabPlay.h	/^    std::vector<float> mBuffer;$/;"	m	class:TabPlay
mError	SamplePlayer/Audio.h	/^    PaError mError;$/;"	m	class:Audio
mFilePath	SamplePlayer/SampleTable.h	/^	const char * mFilePath;$/;"	m	class:SampleTable
mFramesPerBuffer	SamplePlayer/SamplePlayer.h	/^    int mFramesPerBuffer;$/;"	m	class:SamplePlayer
mFrequency	SamplePlayer/SampleTable.h	/^	float mFrequency;$/;"	m	class:SampleTable
mFrequency	Spectrum.h	/^    float mFrequency;$/;"	m	class:Partial
mGain	SamplePlayer/SamplePlayer.h	/^    float mGain;$/;"	m	class:SamplePlayer
mMonoToStereo	SamplePlayer/SamplePlayer.h	/^    MonoToStereo mMonoToStereo; \/\/upmixes to stereo from mono$/;"	m	class:SamplePlayer
mOutputParameters	SamplePlayer/Audio.h	/^    PaStreamParameters mOutputParameters;$/;"	m	class:Audio
mPartials	Spectrum.h	/^    std::vector<Partial> mPartials;$/;"	m	class:Spectrum
mRepeat	SamplePlayer/TabPlay.h	/^    bool mRepeat;$/;"	m	class:TabPlay
mSampleRate	SamplePlayer/SamplePlayer.h	/^    int mSampleRate;$/;"	m	class:SamplePlayer
mSampleTable	SamplePlayer/SamplePlayer.h	/^    SampleTable mSampleTable;$/;"	m	class:SamplePlayer
mStream	SamplePlayer/Audio.h	/^    PaStream *mStream;$/;"	m	class:Audio
mStringStream	TimeStamper.h	/^    std::stringstream mStringStream;$/;"	m	class:TimeStamper
mTabPlay	SamplePlayer/SamplePlayer.h	/^    TabPlay mTabPlay;$/;"	m	class:SamplePlayer
mTable	SamplePlayer/SampleTable.h	/^    std::vector<float> mTable;$/;"	m	class:SampleTable
mVisited	SamplePlayer/MonoToStereo.h	/^    bool mVisited;$/;"	m	class:MonoToStereo
mVisited	SamplePlayer/TabPlay.h	/^    bool mVisited;$/;"	m	class:TabPlay
magnitude	VEC3F.cpp	/^float VEC3F::magnitude()$/;"	f	class:VEC3F
magnitudeSq	VEC3F.cpp	/^float VEC3F::magnitudeSq() $/;"	f	class:VEC3F
main	fieldViewer.cpp	/^int main(int argc, char** argv)$/;"	f
max	FIELD_2D.cpp	/^float FIELD_2D::max()$/;"	f	class:FIELD_2D
maxAbsEntry	MATRIX.cpp	/^float MATRIX::maxAbsEntry()$/;"	f	class:MATRIX
maxElement	VEC3F.h	/^  float maxElement() const { $/;"	f	class:VEC3F
maxValue	VECTOR.cpp	/^float VECTOR::maxValue()$/;"	f	class:VECTOR
min	FIELD_2D.cpp	/^float FIELD_2D::min()$/;"	f	class:FIELD_2D
minValue	VECTOR.cpp	/^float VECTOR::minValue()$/;"	f	class:VECTOR
mixBits	MERSENNE_TWISTER.h	/^	uint32 mixBits( const uint32& u, const uint32& v ) const$/;"	f	class:MERSENNE_TWISTER
monoBuffer	SamplePlayer/MonoToStereo.h	/^	std::vector<float> monoBuffer;$/;"	m	class:MonoToStereo
mouseButton	fieldViewer.cpp	/^int mouseButton    = -1;$/;"	v
mouseModifiers	fieldViewer.cpp	/^int mouseModifiers = -1;$/;"	v
mouseState	fieldViewer.cpp	/^int mouseState     = -1;$/;"	v
movie	fieldViewer.cpp	/^QUICKTIME_MOVIE movie;$/;"	v
norm1	MATRIX.cpp	/^float MATRIX::norm1()$/;"	f	class:MATRIX
normInf	MATRIX.cpp	/^float MATRIX::normInf()$/;"	f	class:MATRIX
normInf	VECTOR.cpp	/^float VECTOR::normInf()$/;"	f	class:VECTOR
normalize	FIELD_2D.cpp	/^void FIELD_2D::normalize()$/;"	f	class:FIELD_2D
normalize	VEC3F.cpp	/^void VEC3F::normalize() $/;"	f	class:VEC3F
normalize2	FIELD_2D.cpp	/^void FIELD_2D::normalize2()$/;"	f	class:FIELD_2D
numberOfPartialsToRender	fieldViewer.cpp	/^int numberOfPartialsToRender = 100;$/;"	v
operator ()	FIELD_2D.h	/^  const float operator()(int x, int y) const { return _data[y * _xRes + x]; };$/;"	f	class:FIELD_2D
operator ()	FIELD_2D.h	/^  inline float& operator()(int x, int y) { return _data[y * _xRes + x]; };$/;"	f	class:FIELD_2D
operator ()	MATRIX.h	/^  inline const float operator()(int row, int col) const {$/;"	f	class:MATRIX
operator ()	MATRIX.h	/^  inline float& operator()(int row, int col) {$/;"	f	class:MATRIX
operator ()	MERSENNE_TWISTER.h	/^	double operator()() { return rand(); }  \/\/ same as rand()$/;"	f	class:MERSENNE_TWISTER
operator ()	VECTOR.h	/^  inline const float operator() (int index) const { $/;"	f	class:VECTOR
operator ()	VECTOR.h	/^  inline float& operator()(int index) { $/;"	f	class:VECTOR
operator *	FIELD_2D.cpp	/^FIELD_2D operator*(const FIELD_2D& A, const float alpha)$/;"	f
operator *	FIELD_2D.cpp	/^FIELD_2D operator*(const float alpha, const FIELD_2D& A)$/;"	f
operator *	MATRIX.cpp	/^MATRIX operator*(float alpha, const MATRIX& A) $/;"	f
operator *	MATRIX.cpp	/^VECTOR operator*(VECTOR& x, MATRIX& A)$/;"	f
operator *	MATRIX.cpp	/^VECTOR operator*(const MATRIX& A, const VECTOR& x) $/;"	f
operator *	VEC3F.cpp	/^VEC3F operator*(const VEC3F& v, const float scalar)$/;"	f
operator *	VEC3F.cpp	/^VEC3F operator*(const float scalar, const VEC3F& v)$/;"	f
operator *	VEC3F.cpp	/^float operator*(const VEC3F& u, const VEC3F& v)$/;"	f
operator *	VECTOR.cpp	/^VECTOR operator*(const VECTOR& x, const float& scalar) $/;"	f
operator *	VECTOR.cpp	/^VECTOR operator*(const float& scalar, const VECTOR& x) $/;"	f
operator *	VECTOR.cpp	/^float VECTOR::operator*(const VECTOR& vector){$/;"	f	class:VECTOR
operator *=	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator*=(const FIELD_2D& input)$/;"	f	class:FIELD_2D
operator *=	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator*=(const float& alpha)$/;"	f	class:FIELD_2D
operator *=	VEC3F.cpp	/^VEC3F& VEC3F::operator*=(float scalar)$/;"	f	class:VEC3F
operator +	FIELD_2D.cpp	/^FIELD_2D operator+(const FIELD_2D& A, const FIELD_2D& B)$/;"	f
operator +	FIELD_2D.cpp	/^FIELD_2D operator+(const FIELD_2D& A, const float alpha)$/;"	f
operator +	FIELD_2D.cpp	/^FIELD_2D operator+(const float alpha, const FIELD_2D& A)$/;"	f
operator +	MATRIX.cpp	/^MATRIX operator+(const MATRIX& A, const MATRIX& B)$/;"	f
operator +	VEC3F.cpp	/^VEC3F operator+(const VEC3F& u, const VEC3F& v)$/;"	f
operator +	VECTOR.cpp	/^VECTOR operator+(const VECTOR& x, const VECTOR& y) $/;"	f
operator +=	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator+=(const FIELD_2D& input)$/;"	f	class:FIELD_2D
operator +=	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator+=(const float& alpha)$/;"	f	class:FIELD_2D
operator +=	VEC3F.cpp	/^VEC3F& VEC3F::operator+=(const VEC3F& v)$/;"	f	class:VEC3F
operator -	FIELD_2D.cpp	/^FIELD_2D operator-(const FIELD_2D& A, const FIELD_2D& B)$/;"	f
operator -	MATRIX.cpp	/^MATRIX operator-(const MATRIX& A, const MATRIX& B)$/;"	f
operator -	VEC3F.cpp	/^VEC3F operator-(const VEC3F& u, const VEC3F& v)$/;"	f
operator -	VEC3F.cpp	/^VEC3F operator-(const VEC3F& v)$/;"	f
operator -	VECTOR.cpp	/^VECTOR operator-(const VECTOR& x, const VECTOR& y) $/;"	f
operator -=	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator-=(const FIELD_2D& input)$/;"	f	class:FIELD_2D
operator -=	VEC3F.cpp	/^VEC3F& VEC3F::operator-=(const VEC3F& v)$/;"	f	class:VEC3F
operator /	FIELD_2D.cpp	/^FIELD_2D operator\/(const FIELD_2D& A, const float alpha)$/;"	f
operator /	VEC3F.cpp	/^VEC3F operator\/(const VEC3F &v, float scalar)$/;"	f
operator /=	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator\/=(const FIELD_2D& input)$/;"	f	class:FIELD_2D
operator /=	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator\/=(const float& alpha)$/;"	f	class:FIELD_2D
operator /=	VEC3F.cpp	/^VEC3F& VEC3F::operator\/=(float scalar)$/;"	f	class:VEC3F
operator <	MATRIX.cpp	/^bool operator<(const EIGENPAIR& a, const EIGENPAIR& b) {$/;"	f
operator <	Spectrum.h	/^bool operator<(Partial const & a, Partial const & b){$/;"	f
operator <<	MATRIX.cpp	/^ostream& operator<<(ostream &out, const MATRIX& matrix)$/;"	f
operator <<	MERSENNE_TWISTER.h	/^inline std::ostream& operator<<( std::ostream& os, const MERSENNE_TWISTER& mtrand )$/;"	f
operator <<	VEC3F.cpp	/^std::ostream &operator<<(std::ostream &out, const VEC3F& v)$/;"	f
operator <<	VECTOR.h	/^inline ostream &operator<<(ostream &out, VECTOR vector)$/;"	f
operator =	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator=(const FIELD_2D& A)$/;"	f	class:FIELD_2D
operator =	FIELD_2D.cpp	/^FIELD_2D& FIELD_2D::operator=(const float& alpha)$/;"	f	class:FIELD_2D
operator =	MATRIX.cpp	/^MATRIX& MATRIX::operator=(const MATRIX m)$/;"	f	class:MATRIX
operator =	VEC3F.cpp	/^VEC3F& VEC3F::operator=(const VEC3F& v) $/;"	f	class:VEC3F
operator =	VEC3F.cpp	/^VEC3F& VEC3F::operator=(const float scalar)$/;"	f	class:VEC3F
operator =	VECTOR.cpp	/^VECTOR& VECTOR::operator=(VECTOR m)$/;"	f	class:VECTOR
operator =	VECTOR.cpp	/^VECTOR& VECTOR::operator=(vector<float> m)$/;"	f	class:VECTOR
operator >>	MERSENNE_TWISTER.h	/^inline std::istream& operator>>( std::istream& is, MERSENNE_TWISTER& mtrand )$/;"	f
operator []	FIELD_2D.h	/^  const float operator[](int x) const { return _data[x]; };$/;"	f	class:FIELD_2D
operator []	FIELD_2D.h	/^  inline float& operator[](int x) { return _data[x]; };$/;"	f	class:FIELD_2D
operator []	VEC3F.h	/^  float  operator[](int i) const { return data[i]; }$/;"	f	class:VEC3F
operator []	VEC3F.h	/^  float& operator[](int i)       { return data[i]; }$/;"	f	class:VEC3F
operator []	VECTOR.h	/^  inline const float operator[] (int index) const { $/;"	f	class:VECTOR
operator []	VECTOR.h	/^  inline float& operator[](int index) { $/;"	f	class:VECTOR
operator const float*	VEC3F.h	/^  operator const float*()        { return data; }$/;"	f	class:VEC3F
operator const float*	VEC3F.h	/^  operator const float*() const  { return data; }$/;"	f	class:VEC3F
operator float*	VEC3F.h	/^  operator       float*()        { return data; }$/;"	f	class:VEC3F
pNext	MERSENNE_TWISTER.h	/^	uint32 *pNext;     \/\/ next value to get from state$/;"	m	class:MERSENNE_TWISTER
printCommands	fieldViewer.cpp	/^void printCommands()$/;"	f
printGlString	fieldViewer.cpp	/^void printGlString(string output)$/;"	f
printVertical	VECTOR.cpp	/^bool VECTOR::printVertical = true;$/;"	m	class:VECTOR	file:
printVertical	VECTOR.h	/^  static bool printVertical;$/;"	m	class:VECTOR
r	VEC3F.h	/^     struct { float r,g,b; };$/;"	m	struct:VEC3F::__anon4::__anon6
rand	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::rand( const double& n )$/;"	f	class:MERSENNE_TWISTER
rand	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::rand()$/;"	f	class:MERSENNE_TWISTER
rand53	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::rand53()$/;"	f	class:MERSENNE_TWISTER
randDblExc	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::randDblExc( const double& n )$/;"	f	class:MERSENNE_TWISTER
randDblExc	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::randDblExc()$/;"	f	class:MERSENNE_TWISTER
randExc	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::randExc( const double& n )$/;"	f	class:MERSENNE_TWISTER
randExc	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::randExc()$/;"	f	class:MERSENNE_TWISTER
randInt	MERSENNE_TWISTER.h	/^inline MERSENNE_TWISTER::uint32 MERSENNE_TWISTER::randInt( const uint32& n )$/;"	f	class:MERSENNE_TWISTER
randInt	MERSENNE_TWISTER.h	/^inline MERSENNE_TWISTER::uint32 MERSENNE_TWISTER::randInt()$/;"	f	class:MERSENNE_TWISTER
randNorm	MERSENNE_TWISTER.h	/^inline double MERSENNE_TWISTER::randNorm( const double& mean, const double& variance )$/;"	f	class:MERSENNE_TWISTER
read	FIELD_2D.cpp	/^void FIELD_2D::read(string filename)$/;"	f	class:FIELD_2D
read	MATRIX.cpp	/^bool MATRIX::read(const char* filename)$/;"	f	class:MATRIX
read	MATRIX.cpp	/^void MATRIX::read(FILE* file)$/;"	f	class:MATRIX
read	VECTOR.cpp	/^bool VECTOR::read(const char* filename)$/;"	f	class:VECTOR
read	VECTOR.cpp	/^void VECTOR::read(FILE* file)$/;"	f	class:VECTOR
readPNG	FIELD_2D.cpp	/^void FIELD_2D::readPNG(string filename)$/;"	f	class:FIELD_2D
refreshMouseFieldIndex	fieldViewer.cpp	/^void refreshMouseFieldIndex(int x, int y)$/;"	f
relativeStrikeRadius	fieldViewer.cpp	/^float relativeStrikeRadius = 0.31;$/;"	v
reload	MERSENNE_TWISTER.h	/^inline void MERSENNE_TWISTER::reload()$/;"	f	class:MERSENNE_TWISTER
resizeAndCopy	VECTOR.cpp	/^void VECTOR::resizeAndCopy(int size)$/;"	f	class:VECTOR
resizeAndWipe	FIELD_2D.cpp	/^void FIELD_2D::resizeAndWipe(int xRes, int yRes)$/;"	f	class:FIELD_2D
resizeAndWipe	MATRIX.cpp	/^void MATRIX::resizeAndWipe(int rows, int cols)$/;"	f	class:MATRIX
resizeAndWipe	VECTOR.cpp	/^void VECTOR::resizeAndWipe(int size)$/;"	f	class:VECTOR
rows	MATRIX.h	/^  int rows() const { return _rows; };$/;"	f	class:MATRIX
rows	MATRIX.h	/^  int& rows() { return _rows; };$/;"	f	class:MATRIX
runEverytime	fieldViewer.cpp	/^void runEverytime()$/;"	f
runOnce	fieldViewer.cpp	/^void runOnce()$/;"	f
samplePlayer	fieldViewer.cpp	/^SamplePlayer samplePlayer;$/;"	v
sampleRate	fieldViewer.cpp	/^const float sampleRate = 44100; \/\/sound samples per second$/;"	v
save	MERSENNE_TWISTER.h	/^inline void MERSENNE_TWISTER::save( uint32* saveArray ) const$/;"	f	class:MERSENNE_TWISTER
scaleDurationByFrequency	fieldViewer.cpp	/^bool scaleDurationByFrequency = false; $/;"	v
seed	MERSENNE_TWISTER.h	/^inline void MERSENNE_TWISTER::seed( const uint32 oneSeed )$/;"	f	class:MERSENNE_TWISTER
seed	MERSENNE_TWISTER.h	/^inline void MERSENNE_TWISTER::seed( uint32 *const bigSeed, const uint32 seedLength )$/;"	f	class:MERSENNE_TWISTER
seed	MERSENNE_TWISTER.h	/^inline void MERSENNE_TWISTER::seed()$/;"	f	class:MERSENNE_TWISTER
setToCheckerboard	FIELD_2D.cpp	/^void FIELD_2D::setToCheckerboard(int xChecks, int yChecks)$/;"	f	class:FIELD_2D
setToIdentity	MATRIX.cpp	/^void MATRIX::setToIdentity()$/;"	f	class:MATRIX
size	VECTOR.h	/^  int size() const { return _size; };$/;"	f	class:VECTOR
sorted	VECTOR.cpp	/^VECTOR VECTOR::sorted()$/;"	f	class:VECTOR
source	SamplePlayer/MonoToStereo.h	/^	SoundSource * source;$/;"	m	class:MonoToStereo
start_offset	QUICKTIME_MOVIE.h	/^    long start_offset;$/;"	m	class:QT_ATOM
state	MERSENNE_TWISTER.h	/^	uint32 state[N];   \/\/ internal state$/;"	m	class:MERSENNE_TWISTER
stiffness	fieldViewer.cpp	/^float stiffness = 10001;$/;"	v
sum	FIELD_2D.cpp	/^float FIELD_2D::sum()$/;"	f	class:FIELD_2D
sum2	MATRIX.cpp	/^float MATRIX::sum2()$/;"	f	class:MATRIX
sumOfFirstNAmplitudeMagnitudes	Spectrum.h	/^    float sumOfFirstNAmplitudeMagnitudes(int n) const{$/;"	f	class:Spectrum
timestampedFilename	TimeStamper.h	/^    const char * timestampedFilename(std::string const & prefix, std::string const & suffix){$/;"	f	class:TimeStamper
totalCells	FIELD_2D.h	/^  const int totalCells() const { return _totalCells; };$/;"	f	class:FIELD_2D
transpose	MATRIX.cpp	/^MATRIX MATRIX::transpose() const$/;"	f	class:MATRIX
transpose	MATRIX.cpp	/^void MATRIX::transpose( MATRIX &output )$/;"	f	class:MATRIX
twist	MERSENNE_TWISTER.h	/^	uint32 twist( const uint32& m, const uint32& s0, const uint32& s1 ) const$/;"	f	class:MERSENNE_TWISTER
type	QUICKTIME_MOVIE.h	/^    const char* type;$/;"	m	class:QT_ATOM
uint	QUICKTIME_MOVIE.h	/^typedef unsigned int uint;$/;"	t
uint32	MERSENNE_TWISTER.h	/^	typedef unsigned long uint32;  \/\/ unsigned integer type, at least 32 bits$/;"	t	class:MERSENNE_TWISTER
updateTexture	fieldViewer.cpp	/^void updateTexture(FIELD_2D& texture)$/;"	f
ushort	QUICKTIME_MOVIE.h	/^typedef unsigned short ushort;$/;"	t
value	MATRIX.cpp	/^  float value;$/;"	m	struct:EIGENPAIR	file:
wavetable	SamplePlayer/TabPlay.h	/^	SampleTable * wavetable;$/;"	m	class:TabPlay
which	fieldViewer.cpp	/^int which = 0;$/;"	v
write	FIELD_2D.cpp	/^void FIELD_2D::write(string filename) const$/;"	f	class:FIELD_2D
write	MATRIX.cpp	/^void MATRIX::write(FILE* file)$/;"	f	class:MATRIX
write	MATRIX.cpp	/^void MATRIX::write(const char* filename)$/;"	f	class:MATRIX
write	VECTOR.cpp	/^void VECTOR::write(FILE* file)$/;"	f	class:VECTOR
write	VECTOR.cpp	/^void VECTOR::write(const char* filename)$/;"	f	class:VECTOR
writeJPG	FIELD_2D.cpp	/^void FIELD_2D::writeJPG(string filename)$/;"	f	class:FIELD_2D
writeMatlab	FIELD_2D.cpp	/^void FIELD_2D::writeMatlab(string filename, string variableName) const$/;"	f	class:FIELD_2D
writeMatlab	MATRIX.cpp	/^void MATRIX::writeMatlab(string filename, string varname)$/;"	f	class:MATRIX
writeMatlab	VECTOR.cpp	/^void VECTOR::writeMatlab(string filename, string varname)$/;"	f	class:VECTOR
writeMovie	QUICKTIME_MOVIE.h	/^  void writeMovie(const char* filename)$/;"	f	class:QUICKTIME_MOVIE
writePNG	FIELD_2D.cpp	/^void FIELD_2D::writePNG(string filename)$/;"	f	class:FIELD_2D
writePPM	FIELD_2D.cpp	/^void FIELD_2D::writePPM(string filename)$/;"	f	class:FIELD_2D
x	VEC3F.h	/^     struct { float x,y,z; };$/;"	m	struct:VEC3F::__anon4::__anon5
xField	fieldViewer.cpp	/^int xField = -1;$/;"	v
xMouse	fieldViewer.cpp	/^int xMouse         = -1;$/;"	v
xRes	FIELD_2D.h	/^  const int xRes() const { return _xRes; };$/;"	f	class:FIELD_2D
xRes	fieldViewer.cpp	/^int xRes = 20;$/;"	v
xScreenRes	fieldViewer.cpp	/^int xScreenRes = 850;$/;"	v
xWidth	fieldViewer.cpp	/^float xWidth =  0.01;$/;"	v
y	VEC3F.h	/^     struct { float x,y,z; };$/;"	m	struct:VEC3F::__anon4::__anon5
yField	fieldViewer.cpp	/^int yField = -1;$/;"	v
yMouse	fieldViewer.cpp	/^int yMouse         = -1;$/;"	v
yRes	FIELD_2D.h	/^  const int yRes() const { return _yRes; };$/;"	f	class:FIELD_2D
yRes	fieldViewer.cpp	/^int yRes = 20;$/;"	v
yScreenRes	fieldViewer.cpp	/^int yScreenRes = 850;$/;"	v
yWidth	fieldViewer.cpp	/^float yWidth =  0.01;$/;"	v
z	VEC3F.h	/^     struct { float x,y,z; };$/;"	m	struct:VEC3F::__anon4::__anon5
zoom	fieldViewer.cpp	/^float zoom = 1.0;$/;"	v
~FIELD_2D	FIELD_2D.cpp	/^FIELD_2D::~FIELD_2D()$/;"	f	class:FIELD_2D
~MATRIX	MATRIX.cpp	/^MATRIX::~MATRIX()$/;"	f	class:MATRIX
~QT_ATOM	QUICKTIME_MOVIE.h	/^    ~QT_ATOM()$/;"	f	class:QT_ATOM
~QUICKTIME_MOVIE	QUICKTIME_MOVIE.h	/^  ~QUICKTIME_MOVIE() {$/;"	f	class:QUICKTIME_MOVIE
~SoundSource	SamplePlayer/SoundSource.cpp	/^SoundSource::~SoundSource(){}$/;"	f	class:SoundSource
~Table	SamplePlayer/Table.cpp	/^Table::~Table(){}/;"	f	class:Table
~VECTOR	VECTOR.cpp	/^VECTOR::~VECTOR()$/;"	f	class:VECTOR
