Uses of Class
org.gicentre.utils.network.traer.physics.Vector3D

Packages that use Vector3D
org.gicentre.utils.network.traer.physics Physics library for use with Processing. 
 

Uses of Vector3D in org.gicentre.utils.network.traer.physics
 

Fields in org.gicentre.utils.network.traer.physics declared as Vector3D
protected  Vector3D Particle.position
          The position of the particle in 3d space.
protected  Vector3D Particle.velocity
          The 3d velocity of the particle.
 

Methods in org.gicentre.utils.network.traer.physics that return Vector3D
 Vector3D Vector3D.add(float x, float y, float z)
          Adds the arguments to this vector's components.
 Vector3D Vector3D.add(Vector3D p)
          Adds the argument Vector3D's components to this Vector3D's components.
static Vector3D Vector3D.add(Vector3D v1, Vector3D v2)
          Creates a new Vector3D from v1+v2.
static Vector3D Vector3D.add(Vector3D v1, Vector3D v2, Vector3D target)
          Returns v1+v2 in target, or a new Vector3D if target is null
 Vector3D Vector3D.copy()
          Provides a copy of this Vector3D.
static Vector3D Vector3D.copy(Vector3D from)
          Copies the provided Vector3D.
 Vector3D Vector3D.cross(Vector3D v)
          Creates a new Vector3D from this and the cross product with the given vector.
 Vector3D Vector3D.floor(float f)
          The opposite of limit(float): puts a lower bound on the length of f.
 Vector3D Particle.force()
          Deprecated. Calls to this method should replaced with calls to the more standard Particle.getForce().
protected  Vector3D TwoBodyForce.ForcePair.forceOnOneEnd()
          Reports the force at oneEnd.
protected  Vector3D TwoBodyForce.ForcePair.forceOnTheOtherEnd()
          Reports the force at theOtherEnd.
 Vector3D Particle.getForce()
          Reports the force currently applied to this particle.
 Vector3D Vector3D.length(float f)
          Reports the normalised length of this vector scaled by the given scale factor.
 Vector3D Vector3D.limit(float f)
          Limits the length of this Vector3D to f.
 Vector3D Vector3D.multiplyBy(float f)
          Multiplies each component by f.
static Vector3D Vector3D.multiplyBy(Vector3D v, float f)
          Creates a new Vector3D from v, by copying it and multiplying each of its components by f.
static Vector3D Vector3D.multiplyBy(Vector3D v, float f, Vector3D target)
          Returns the result of v*f in target, or creates a new Vector3D if target==null.
 Vector3D Vector3D.normalize()
          Sets this Vector3Ds length to one by appropriately scaling x, y, and z.
static Vector3D Vector3D.of()
          Creates a 'zero' vector.
static Vector3D Vector3D.of(float x, float y, float z)
          Static constructor; convenience method for chaining calls.
 Vector3D Particle.position()
          Reports the position of the particle.
 Vector3D Vector3D.projectOnto(Vector3D p)
          Projects this Vector3D onto another Vector3D.
 Vector3D Vector3D.set(float x, float y, float z)
          Sets all the components.
 Vector3D Vector3D.set(Vector3D p)
          Sets this Vector3D components to those of another Vector3D.
 Vector3D Vector3D.setX(float x)
          Sets the x component and return this Vector3D after modification.
 Vector3D Vector3D.setY(float y)
          Sets the y component and return this Vector3D after modification.
 Vector3D Vector3D.setZ(float z)
          Sets the z component and return this Vector3D after modification.
 Vector3D Vector3D.subtract(float x, float y, float z)
          Subtracts the arguments from this vector's components.
 Vector3D Vector3D.subtract(Vector3D p)
          Subtracts the argument from this vector.
static Vector3D Vector3D.subtract(Vector3D v1, Vector3D v2)
          Returns a new Vector3D, v1 - v2.
static Vector3D Vector3D.subtract(Vector3D v1, Vector3D v2, Vector3D target)
          Returns v1-v2 in target, or a new Vector3D if target is null.
static Vector3D Vector3D.thrower(java.lang.String message)
          Throws a NullPointerException with the provided message.
 Vector3D Particle.velocity()
          Reports the velocity of the particle.
 

Methods in org.gicentre.utils.network.traer.physics with parameters of type Vector3D
 Vector3D Vector3D.add(Vector3D p)
          Adds the argument Vector3D's components to this Vector3D's components.
static Vector3D Vector3D.add(Vector3D v1, Vector3D v2)
          Creates a new Vector3D from v1+v2.
static Vector3D Vector3D.add(Vector3D v1, Vector3D v2, Vector3D target)
          Returns v1+v2 in target, or a new Vector3D if target is null
 Particle Particle.addForce(Vector3D addedForce)
          Updates the force on this particle by adding the given extra force.
static Vector3D Vector3D.copy(Vector3D from)
          Copies the provided Vector3D.
 Vector3D Vector3D.cross(Vector3D v)
          Creates a new Vector3D from this and the cross product with the given vector.
 float Vector3D.distanceSquaredTo(Vector3D v)
          Like distanceTo(Vector3D), only squared
 float Vector3D.distanceTo(Vector3D v)
          Calculates the distance between the tip of this Vector3D and that of p.
 float Vector3D.dot(Vector3D p)
          Calculates the dot product between this Vector3D and another - this.x*p.x + this.y*p.y + this.y*p.y
protected static TwoBodyForce.ForcePair TwoBodyForce.equalAndOpposite(Vector3D forceOnOneEnd)
          Creates a force pair for when the forces to be applied are equal and opposite.
protected  boolean Vector3D.equals(Vector3D other)
          Determines if the components of this vector match those of the given one.
static Vector3D Vector3D.multiplyBy(Vector3D v, float f)
          Creates a new Vector3D from v, by copying it and multiplying each of its components by f.
static Vector3D Vector3D.multiplyBy(Vector3D v, float f, Vector3D target)
          Returns the result of v*f in target, or creates a new Vector3D if target==null.
 Vector3D Vector3D.projectOnto(Vector3D p)
          Projects this Vector3D onto another Vector3D.
 Vector3D Vector3D.set(Vector3D p)
          Sets this Vector3D components to those of another Vector3D.
 Gravity Gravity.setGravity(Vector3D grav3d)
          Sets the gravity function with the given gravity value applied 3 dimensions.
protected static TwoBodyForce.ForcePair TwoBodyForce.specifyBoth(Vector3D forceOnOneEnd, Vector3D forceOnTheOtherEnd)
          Creates a TwoBodyForce.ForcePair from two not necessarily equal and opposite forces.
 Vector3D Vector3D.subtract(Vector3D p)
          Subtracts the argument from this vector.
static Vector3D Vector3D.subtract(Vector3D v1, Vector3D v2)
          Returns a new Vector3D, v1 - v2.
static Vector3D Vector3D.subtract(Vector3D v1, Vector3D v2, Vector3D target)
          Returns v1-v2 in target, or a new Vector3D if target is null.
protected  TwoBodyForce.ForcePair TwoBodyForce.ForcePair.updateBoth(Vector3D forceOnOneEnd, Vector3D forceOnTheOtherEnd)
          Updates the force for both ends according to the parameters.
protected  TwoBodyForce.ForcePair TwoBodyForce.ForcePair.updateEqualAndOpposite(Vector3D forceOnOneEnd)
          Sets the force at oneEnd according to forceOnOneEnd argument, and the force on theOtherEnd as equal and opposite.
 

Method parameters in org.gicentre.utils.network.traer.physics with type arguments of type Vector3D
protected static Function<Particle,?> RungeKuttaIntegrator.kApplier(java.util.Map<Particle,Vector3D> kForces, java.util.Map<Particle,Vector3D> kVelocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that applies the single increment of the particles' positions and velocities.
protected static Function<Particle,?> RungeKuttaIntegrator.kApplier(java.util.Map<Particle,Vector3D> kForces, java.util.Map<Particle,Vector3D> kVelocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that applies the single increment of the particles' positions and velocities.
protected static Function<Particle,?> RungeKuttaIntegrator.kApplier(java.util.Map<Particle,Vector3D> kForces, java.util.Map<Particle,Vector3D> kVelocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that applies the single increment of the particles' positions and velocities.
protected static Function<Particle,?> RungeKuttaIntegrator.kApplier(java.util.Map<Particle,Vector3D> kForces, java.util.Map<Particle,Vector3D> kVelocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that applies the single increment of the particles' positions and velocities.
protected static Function<Particle,?> RungeKuttaIntegrator.kFunctor(java.util.Map<Particle,Vector3D> kForces, java.util.Map<Particle,Vector3D> kVelocities)
          Provides the function capable of performing the integration.
protected static Function<Particle,?> RungeKuttaIntegrator.kFunctor(java.util.Map<Particle,Vector3D> kForces, java.util.Map<Particle,Vector3D> kVelocities)
          Provides the function capable of performing the integration.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> SettlingRungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
protected  Function<Particle,?> RungeKuttaIntegrator.updater(java.util.Map<Particle,Vector3D> k1Forces, java.util.Map<Particle,Vector3D> k1Velocities, java.util.Map<Particle,Vector3D> k2Forces, java.util.Map<Particle,Vector3D> k2Velocities, java.util.Map<Particle,Vector3D> k3Forces, java.util.Map<Particle,Vector3D> k3Velocities, java.util.Map<Particle,Vector3D> k4Forces, java.util.Map<Particle,Vector3D> k4Velocities, java.util.Map<Particle,Vector3D> originalPositions, java.util.Map<Particle,Vector3D> originalVelocities, float deltaT)
          Provides the function that updates the particles in the system.
 

Constructors in org.gicentre.utils.network.traer.physics with parameters of type Vector3D
Gravity(Vector3D grav3d)
          Creates a gravity function with the given gravity value applied 3 dimensions.
Vector3D(Vector3D p)
          Creates a new cloned 3D vector copied from the components of the given vector.
 



giCentre Utilities V.3.3, API documentation generated 6th April, 2013