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| Packages that use org.gicentre.utils.network.traer.physics | |
|---|---|
| org.gicentre.utils.network | Network-related utilities for use with Processing. |
| org.gicentre.utils.network.traer.physics | Physics library for use with Processing. |
| Classes in org.gicentre.utils.network.traer.physics used by org.gicentre.utils.network | |
|---|---|
| Particle
Class for representing a Particle. |
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| Classes in org.gicentre.utils.network.traer.physics used by org.gicentre.utils.network.traer.physics | |
|---|---|
| AbstractForce
A skeletal implementation of Force covering the methods concerned with the on/off
state. |
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| Attraction
This class implements TwoBodyForce to represent an inverse-square law force with a force constant and minimal distance. |
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| BackwardEulerIntegrator
Class capable of performing backward Euler integration. |
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| Drag
Class capable of applying the drag on a particle to inhibit its motion. |
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| Force
Interface specifying the basic mechanics of a Force. |
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| ForwardEulerIntegrator
Class capable of performing forward Euler integration. |
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| Function
Abstraction of functions capable of performing iterated transformations. |
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| Gravity
Represents a gravity function which may be applied to particles. |
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| Integrator
Abstract integrator that defines a number of preset integrator factories. |
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| Integrator.METHOD
Lists the different integration methods that can be produced by the integrator factory. |
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| ModifiedEulerIntegrator
Modified Euler integrator that evolves the state of a particle system. |
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| Particle
Class for representing a Particle. |
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| ParticleSystem
Represents an entire particle system containing particles and forces between them. |
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| RungeKuttaIntegrator
Class capable of performing Runge Kutta integration. |
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| Spring
Class for representing a physical spring by extending TwoBodyForce to calculate
the force with a spring constant (Spring.ks), damping factor (Spring.d), and an
ideal length (Spring.l). |
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| TargetedForce
A Force that has its subject Particles already specified, and hence does
not support the Force.apply(Particle) method. |
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| TwoBodyForce
TwoBodyForce is Force between two specified Particles, which extends
TargetedForce and simplifies implementation of custom Forces. |
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| TwoBodyForce.ForcePair
Class that wraps Vector3D forces to apply to the two ends of this TwoBodyForce. |
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| Vector3D
Represents 3D vectors and the operations on them. |
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