Re: Wk10 - Final Project presentation Here
Posted: Mon Dec 03, 2012 9:21 pm
Collaboration by Sami Bohn and Amber O'Rourke.
1) Science/Vision/Technology
Aerial 3D, created by Burton Inc., was first announced in 2006. This system works to create screen-less 3D images in air or underwater. Through the use of a complex system of laser beams that is projected from below, atoms of oxygen and nitrogen are excited, and the result is a suspended three dimensional image that can be observed from all sides. Aerial 3D produces 50,000 light beams per second. Burton Inc. states ‘“In the future we will try to make our 3D product smaller and also increase power to make a larger image size. The example possible applications of our machine are the following: For Advertising, For Entertainment, For Tsunami Signals.”
For the purpose of our exhibition we will be modifying the Aerial 3D in to allow it to be projected from above rather than below. This will enable museum visitors to travel through the gallery space without disrupting the hologram monitors. A grid of Aerial 3D laser beams will be hung above covering the full span of the gallery ceiling.
As displayed in the diagram, three projectors will be hung above angled slightly downward and pointed at three of the four gallery walls. This will allow the wall projections to be shown without the risk of a museum visitor’s body blocking the projected image. Audio speakers will be installed between the ceiling and the Aerial 3D grid where they can be heard but not seen.
2) Translation into Art
Our exhibition uses cutting edge technology to create an the illusion of an interactive forest. However, illusion is not reality. First of all, even though we could create a perfect tree hologram, we are choosing to exploit the “hologram” effect which will make the trees look an unnatural green, with static. We are using this effect for a specific reason. The hologram effect produces feelings of nostalgia for most people in our generation, reminding us of our favorite SciFi movies like Star Wars and Star Trek. Aerial 3D reminds us that technology considered science fiction in the past is now possible. Intangible ideas of what sort of technology will be available to us in twenty feel more accessible when we see these dreams from the past become the reality of today. We want the viewer to feel a sense of wonder.
Technology may be our medium, but the subject of our exhibition is something completely different: nature, particularly the forest. This odd intersection of nature and technology is where this exhibition really translates into art. It prompts the viewer to wonder what our objective is, and stirs up all of their own opinions about technology and nature. Does technological advancement have a positive or negative connotation when contrasted with nature?
As well as being nostalgic, the unrefined hologram effect is also inherently creepy. We have enhanced this for artistic purposes. Projections of forest scenes on the walls look like they are made with a night vision camera and have a high level of static, should also create feelings of anxiety. The purpose of this exhibition is to make you think about technology in a new way, but also to effect your emotions. The exhibition space is strange and ominous, the holograms move in such a way as to make you feel claustrophobic and uncomfortable.
3) Museum presentation:
During our exhibition visitors will be invited to walk through the gallery space and interact with the environment we have created through the use of projections, 3D holograms, and audio sound recordings. Upon entering the gallery visitors will be met by projections of “night vision” forests scenes shown on the wall in front of them as well as to their left and right. Surrounding them will be 3D holograms of trees which will be created by using Aerial 3D technology.
They will be given a compass to hold during their explorations of the exhibition. Unbeknownst to them this compass will serve as a hyper sensitive GPS tracking device as well as a pulse monitor. The GPS tracking device will track their movements through the gallery and allow the tree holograms to follow the as they explore the space. The pulse monitor will control the distance the tree holograms are from each individual, increased heart rate will cause the trees to come closer to the visitor creating a more tight claustrophobic space. Slowed heart rate will do the opposite, the trees will move away from the visitor and make the space feel more open. If the visitor walks near to the wall, the projected forest images fade to static.
The space will be affected by how each individual feels about it, if it makes them nervous or anxious the pulse monitor will read the change in heart rate, the environment will change to amplify the visitors feeling. Audio sound recordings of natural sounds such as birds chirping mixed with an undertone of white static noise will be able to be heard throughout the space. At times the sounds of the birds will cut out and only the white noise will be audible for a short period of time, again emphasizing the contrast between nature and man-made technology.
Forest Wall Projection Demo: http://www.youtube.com/watch?v=DwCSy5jb ... e=youtu.be
4) References
Aerial 3D: http://www.popsci.com/technology/articl ... -necessary
http://burton-jp.com/en/index.htm