Project 2: MidJourney

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glegrady
Posts: 203
Joined: Wed Sep 22, 2010 12:26 pm

Project 2: MidJourney

Post by glegrady » Sat Oct 07, 2023 5:27 pm

Project 2: MidJourney

This project is due on Thursday, October 12.

Create an image of choice and do 8 variations of that image. The intent is to see to what degree you can transform, stretch, turn inside out, change the meaning, etc. of that image meanwhile keeping some of its visual characteristics the same. For each image provide the text or image prompt, and an analysis of the results addressing the following: Describe similarities in the 8 images, describe differences, discuss what may be expected by the prompt, describe what may be unexpected, what works in the image, what does not work..

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An example of the series of studies I am testing - trying to create a photorealistic image within the style of 1960s black and white photography with as little AI stylized imprint by the software as is possible. For more discussion, see my Facebook postings at: https://www.facebook.com/george.legrady ... Ux7zNj6pLl and https://www.facebook.com/george.legrady ... dM3mLGD9Sl
Screenshot 2023-10-09 at 1.42.47 PM.png
George Legrady
legrady@mat.ucsb.edu

autumnsmith
Posts: 10
Joined: Tue Oct 03, 2023 1:08 pm

Re: Project 2: MidJourney

Post by autumnsmith » Wed Oct 11, 2023 1:39 pm

Based on my queries, Midjourney jumped around quite a bit, and I had to begin omitting keywords or subjects to get a more stylistically relevant imagined image. At some point during this process, I realized that the program was including the key information that I was looking for but that the program's default style needed to be minimized. The first 15+ queries and adjustments until around the midpoint of this project were the results of primarily using changes in variations, style, chaos, and zooming in/out, rather than changing keywords. One of the things I found most interesting was how the program changed from a weird floating shark image on a poorly lit watercolor paper to really struggling to include a shark properly with a seascape. At about five or so variations in, I decided to remove that word in hopes, that I would be better able to stylize the scene how I would like it to be. Additionally, the program eventually stopped giving me ratios at 16:9, despite it being written in the query. It did take extensive work to get the AI program to find or generally adhere to the simplistic style I was looking for. Even with my query in mind, I don't think it captures a "Dr.Suess" style or a Studio Ghibli style (based on last week's project). It was interesting to see the direction MidJourney took with creating the fish and underwater life. In some scenes, there are more evident visual gaps of the programming having hallucinations, verses over what animals actually look like in an anatomically correct fashion. Throughout all the queries, there does seem to be a blue and orange complementary balance with MidJourney's use of color for this query.

In closing, I feel that this project overall captured my vision much closer to what I had hoped for on the last project.
The queries are as follows:

1. dr.suess seascape, simplistic, minimalistic design, shark, seascape, whisical colors, watercolor --s 50 - @MAT 255 (fast)
2. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, watercolor --ar 16:9 --s 50 - @MAT 255 (fast)
3. dr.suess shark seascape underwater, simplistic, minimalistic design, whimsical colors, watercolor --ar 16:9 --s 50 - @MAT 255 (fast)
4. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism --ar 16:9 --s 50 - @MAT 255 (fast)
5. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 --s 50 - @MAT 255 (fast)
6. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 --s 50 - @MAT 255 (fast)
7. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 --s 50 - Image #1
8. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 --s 50 - Variations (Strong) by @MAT 255 (fast)
9. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - @MAT 255 (fast)
10. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #1 @MAT 255
11. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
12. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
13. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #3 @MAT 255
14. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
15. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #3 @MAT 255
16. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
17. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #3 @MAT 255
18. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
19. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
20. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9-- stylize weak --s 50 - @MAT 255 (fast)
21. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
22. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast) (edited)
23. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Zoom Out by @MAT 255 (fast)
24. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #1 @MAT 255
25. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #3 @MAT 255
26. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
27. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
28. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #1 @MAT 255
29. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
30. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
31. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #3 @MAT 255
32. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Variations (Strong) by @MAT 255 (fast)
33. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #1 @MAT 255
34. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Zoom Out by @MAT 255 (fast)
35. dr.suess seascape underwater, simplistic, minimalistic design, shark, whimsical colors, futurism, chaos, underwater city--ar 16:9 stylize weak --s 50 - Image #4 @MAT 255
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colindunne
Posts: 7
Joined: Tue Oct 03, 2023 1:09 pm

Re: Project 2: MidJourney

Post by colindunne » Thu Oct 12, 2023 11:03 am

Midjourney had an interesting relationship and responses to the queries. It was through this project that I began to more fully see and understand what was previously mentioned about the influence of previous queries in new responses. This alone added a layer of difficulty as it made some elements resist change despite trial and error. An example of this would be the composition and formatting of elements. Despite changing the queries entirely at times by changing the actions of the cavemen in the piece, the AI was clearly drawn to a formulaic style and format. A successfully enforced change was the setting element where through the query I was able to turn the night sky into a burning red evening. This had an impact on one of the formulaic elements of the color blue dominating the query responses. However, changing this element had an impact on the following produced variations as even without the red sky being specified in the query, the results were now dominated by red. I continued adjusting the queries, particularly in an effort to change the composition to little avail. When I did successfully change the composition, Midjourney changed the style of the image entirely. In response, I attempted to lean into this change by addressing a style change in the query, which interestingly did have an impact on the composition. For some images, I utilized the “Vary (Region)” option when the results were closer to what I was desiring.

Original Prompt:
- cavemen hunting a mammoth, on the moon --ar 16:9
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mammoth6.png
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gracefeng
Posts: 8
Joined: Tue Oct 03, 2023 1:12 pm

Re: Project 2: MidJourney

Post by gracefeng » Thu Oct 12, 2023 11:08 am

Prompt 1: 1990s band cover, shoegaze style, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --style raw --s 250
Image1.png
Initially, I wasn't sure what kind of image I wanted to generate. I knew I wanted it to have the same effects as seen on a lot of shoegaze rock album covers (strobe lights, fuzzy neon colors, close-up angles). This image was pretty much exactly what I expected. I was surprised by the watery texture around the figures -- I didn't expect the AI to add that, although I did hope to get an underwater, dreamy effect.

Prompt 2: 1990s band cover, shoegaze style, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --style raw --s 250
ImageTwo.png
For my second prompt, I simply varied strongly my first image. I liked this image a lot more, specifically its composition. The lighting appears to have more direction and dimension while still remaining fuzzy and soft and there's a nice vignette that adds style and focus to the image. The more concentrated, glitzy lights in the background also provide nice contrast to the lush overall wash of color. Although I really loved this image, I realized I wanted to make it weirder by changing the focal figures. The close-up angle and background elements were already to my liking -- I just wanted less conventional band members.

Prompt 3: 1990s band cover, aliens, shoegaze style, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --style raw --s 250
Image3.png
For this prompt, I added the keyword 'aliens' to see if I could get less human band members. It came out as expected, although the figures look more like humans cosplaying as aliens. From here, I decided my goal was to get as far away from humans as possible. I wanted my band members to be obviously inhuman while still playing normal instruments like the guitar.

Prompt 4: 1990s band cover, aliens, shoegaze style, fisheye lens, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --ar 16:9 --style raw --s 250
Image4.png
This was a variation on the previous image. Again, I liked the juxtaposition between the harsh, concentrated lights and the overall fuzzy appearance. I also really liked the angle I got from the keyword 'fisheye lens'. I feel that this lens puts a lot of focus on the figures, which I wanted for my future alien band members.

Prompt 5: 1990s band cover, aliens, shoegaze style, fisheye lens, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --ar 16:9 --no humans --style raw --s 250
Image5.png
This time, I used the --no keyword to attempt to get rid of humans entirely. The AI simply put the humans in shadow so you couldn't see their faces. I thought it was interesting that being faceless could be equated to not being human. I came to this conclusion since the figures were obviously still human based on their silhouette. Again, I really liked the vibrant, fuzzy green backlighting and strange angle.

Prompt 6: 1990s alien band cover, alien musicians, alien figures, shoegaze style, fisheye lens, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --ar 16:9 --no humans --style raw --s 250
Image6.png
This was my first 'successful' alien prompt. The band members are definitely not human -- they look straight out of a sci-fi cartoon. While I really liked the colors and character design, I wasn't sold on how vibrant the image was. The cartoonish style made the figures look too fake, like they'd been built with plastic and synthetic hair by a stage designer. I wanted my band members to look inhuman yet entirely natural.

Prompt 7: 1990s alien band cover, androgynous alien musicians, genderless alien figures, shoegaze style, fisheye lens, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --ar 16:9 --no humans --style raw --s 250
Image7.png
I started adding the keywords 'androgynous' and 'genderless' to get further from the male-leaning figures I had before. This image, while more human than the last, was one of my favorites because of how natural it looked. It looked like it could've been taken at the backstage of a concert. I noticed that the AI tends to give figures sunglasses whenever the figures need to be implied to be genderless. This is probably an effort to hide facial features, which may give away sex, and place the focus on the body, which can be customized to tweak gender identity.

Prompt 8: 1990s alien band cover, androgynous alien musicians singing, genderless alien figures, emotional performance, shoegaze style, fisheye lens, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --ar 16:9 --no humans --style raw --s 250
Image8.png
I added 'emotional performance' and 'singing' to see if I could get the aliens to have some sort of facial expression. I was bothered by how they'd all been stone-faced in my previous prompts. While this image's aliens were also stoic, I was pleasantly surprised by the coloring. I liked the harsh lines on the contours of the alien's face in comparison to the fuzzy atmosphere. It looked like pop-art, to me. I was also surprised that the aliens came out looking feminine. I suspect this is because I included emotional keywords in my prompt. Perhaps the AI associates emotional performances with women due to the stereotype that women are more emotional than men. I didn't think this would be a problem since popular male singers often also express strong emotions on stage.

Prompt 9: 1990s alien band cover, androgynous alien musicians singing, genderless alien figures, emotional performance, shoegaze style, pop art, comic style, fisheye lens, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --ar 16:9 --no humans --style raw --s 250
Image9.png
For this image, I leaned into the pop-art style of the previous prompt. I was most satisfied with how my band members came out for this one. While their bodies were still human, their faces were very obviously mutated and 'alien' without seeming too plastic and fake. I could see these creatures being real and natural. The bubble eyes, aquatic colors, and fuzzy lighting reminded me of sea creatures seen in art 'horror' movies, like The Shape of Water and The Creature of the Black Lagoon.

Prompt 10: 1990s alien band cover, horror, monster, guillermo del toro, The Creature of the Black Lagoon, The Shape of Water, androgynous alien musicians singing, genderless alien figures, shoegaze style, pop art, comic style, fisheye lens, strobe lights, overexposure, distorted film, grainy, soft lights, film camera, fuzzy, soft edges --ar 16:9 --no humans --style raw --s 250
Image10.png
For this prompt, I included the movies I cited in the previous analysis as well as 'Guillermo del Toro' since I admire his monstrous character designs, especially how he is able to create very life-like inhuman creatures using only natural effects. The resulting image was a little disappointing since the characters appear to be wearing alien-looking masks instead of simply being 'alien-looking'. Still, I loved the lighting and was satisfied with how my prompt evolved into a whole new alien-underground-shoegaze-concert-futuristic aesthetic.

luischavezcarrillo
Posts: 8
Joined: Thu Oct 05, 2023 2:48 pm

Re: Project 2: MidJourney

Post by luischavezcarrillo » Thu Oct 12, 2023 12:04 pm

Image 1 Prompt: An outrun retrowave vaporwave sunset over a cyberpunk dystopian city vibrant with purple neon highlights and lighting --c 50 --style raw --s 250

Here is the first iteration of a series of images that aimed to replicate a sort of 80's neon, outrun aesthetic. This first image shows a good example of a common scene that many artists usually depict in the aforementioned genre. However, it failed to make the sun look like an 80's retro sunset. The city didn't really look like the city I originally envisioned. The city in the background looks too much like a spiky mountain range rather than a city, and while it may fit the scene, it isn't what I wanted.
Image

Image 2 Prompt: An outrun retrowave vaporwave sunset over a cyberpunk dystopian city vibrant with purple neon highlights and lighting --c 50 --style raw --s 250
** SAME AS IMAGE ONE, BUT WITH A STRONG VARIATION APPLIED**

This image approached my vision more accurately, but still fell very short of what I wanted. Once again, it displayed the expected mountainous range and neon grid leading to the horizon line, however there wasn't as much warm color, which was good. The city in view didn't look much like a city at a glance. One may be reminded of a factory you'd see off the highway in the middle of nowhere. I noticed the sun was much larger, which is much more accurate than the original first image, however, it once again failed to show the retro 80's look I was hoping for. The image also has the same spikey mountain range on the horizon that to me, isn't what I wanted.
Image

Image 3 Prompt: An outrun retrowave vaporwave sunset over a cyberpunk dystopian MASSIVE city vibrant with purple neon highlights and lighting --c 50 --style raw --s 250

For the next image, I chose to add the word "MASSIVE" to the query in order to influence how much city would be generated, while still preserving what generates the aesthetic I was aiming for. This iteration did an excellent job of portraying a different scene commonly used in outrun art. Sometimes, the grid this image has, would be water, or perfectly symmetrical and equal if drawn by a human. However, despite the AI not generating a perfectly symmetrical/geometrically correct grid, it still works well within the image. The city view was vastly improved by the added query term, but the view I specifically wanted was not yet achieved.
Image

Image 4 Prompt: An outrun retrowave vaporwave sunset over a cyberpunk dystopian MASSIVE city vibrant with purple neon highlights and lighting sunset view from within the city --c 50 --style raw --s 250

This image was extremely similar to the predecessor, and I was very disappointed by the failure of my added terms. I think had I added the "view within the city" before all other terms, it would have prioritized that, but my shortcoming was corrected in future iterations nonetheless. What is interesting is that the general shapes and such are nearly identical, and may have been a result of not properly selecting the correct strength for the variation. (I may have selected subtle/soft/weak strength in hindsight, given the light changes.) However, if this were my intended scene, the colors are at least lot better than the prior image, much more vibrant and much less bloom. However, the clouds from the prior image were turned into confusing lines that at a glance seem out of place.
Image

Image 5 Prompt: the view is surrounded by buildings (applied to prompt "An outrun retrowave vaporwave sunset over a cyberpunk dystopian MASSIVE city vibrant with purple neon highlights and lighting sunset view from within the city --c 50 --style raw --s 250")

This was the image that I generated after learning that when selecting the prompt for the variation, you don't need to repeat the original prompt, as the AI is working based off the image generated from it in the first place. By making the prompt just "the view is surrounded by buildings," the AI was able to prioritize that, and achieved the intended view from my vision, but not the overall scene. The colors were completely wrong. There was too much warm orange, not enough cool purple colors. The city itself had the futuristic cyberpunk look I wanted, but the strength of the sun's color put the scene off too much to be accurate to what I wanted.
Image

Image 6 Prompt: make the sun look more like an outrun sunset with scan lines through just the sun make the rest of the scene more purple while preserving the buildings (applied to prior prompt and image)

The colors are still off, but the city buildings greatly improved, and the added palm trees were a nice touch, as they are usually depicted in outrun art pieces, and I did not request them. Despite the colors being overall overpowered by the sunlight, I still found this piece to have much better balance than the prior image. It's possible that the other image's buildings didn't have the correct colors to properly balance the sun color, like this one does. It failed to properly display the retro 80's sunset again, however, even though I specified what edit it should make to the sun itself.
Image

Image 7 Prompt: remove the bloom and make the light from the sun duller (applied to prior prompt)

This one was a disappointment from the moment I saw the noisy versions of the images generate before my eyes. This was me using the "region variation" button, to try and make the sun look more in line with what I wanted. Instead of making it closer to the 80s sunset and removing the bloom lighting effect, it used the word "bloom" to make a flower instead of a Sun. It appears to have added a flower, and lowered the sun down more to the horizon line, beneath the flower. Even then, it still didn't show the correct style.
Image

Image 8 Prompt: Add a lot of purple color, neon tokyo aesthetic (applied to Image 6's Prompt)

I had to go back to image 6 for a new variation due to how image 7 was too far off what I wanted. I realized as I was thinking of what image to generate last, that often in outrun or retrowave art, there is an Asian city or Hong Kong neon attractions influence. I decided to see if the new prompt would bring me closer to the vision I had, and I wasn't disappointed. I would still prefer less sunset bloom and lighting and more purple, but the scene made me the most content of all the ones I had generated so far.
Image

Image 9 Prompt: add a lot of purple color and neon highlights

I'm amazed that adding just a color and highlight query would successfully make the city look much like a dystopian cyberpunk-esque city. I think this is the best I could have gotten considering all my inputs, except the sunset. Other than that this perfectly encapsulates the vision I had for the viewpoint and city style.
Image

pratyush
Posts: 9
Joined: Wed Oct 04, 2023 9:27 am

Re: Project 2: MidJourney

Post by pratyush » Fri Oct 13, 2023 1:14 am

I apologize for the delay in completing this, as I was without access to a computer for two days. Here we go…

In this project, I decided to explore the realms of AI creation through the lens of semiotic structuralism. My goal was to understand where AI surpasses the boundaries of linguistic theory and unravels what Jacques Derrida might describe as instances of "Différance." Derrida's work revolves around the concept of Différance, which highlights the intricate relationship between words and the meanings they signify.

Différance suggests that words and signs are not direct equivalents of the concepts they represent. Instead, meaning emerges from the distinctions they hold in relation to other words and signs. This constant differentiation leads to the creation of binary oppositions and hierarchies, resulting in meaning that perpetually defers, continuously delayed through a series of signifiers. Derrida uses terms like "espacement" (spacing) and "temporisation" (temporizing) to illustrate this process. In essence, with every articulation of a signifier, the signified both "differs" and "defers" in meaning. Derrida coined a new term for this phenomenon, known in post-structuralist theory as "Différance."

The project led me to contemplate Derrida's ideas, particularly in relation to the generation of entirely new sets of images with minimal or sometimes no changes to the original prompt. The "signification" in image generation varied significantly with each new "signifier" (prompt). I attempted to mitigate this variation using Midjourney's "--seed" parameter, which is designed to produce consistent results for the same prompt and seed combination. However, I was still astounded by the diversity of outcomes.

Let's delve into the specific images generated:

Image one

Image

Prompt: Van Gogh's painting The Starry Night in the style of Ansel Adams, seen through a car window, using high contrast black and white Illhord HP5 with cinematic lighting, photorealistic --aspect 16:9 --chaos 5 --seed 14 --style raw --s 250 - @MAT 255 (fast)

From the very beginning, I needed to consider the two crucial elements of the prompt: Van Gogh's renowned painting "Starry Night" and the requirement to depict it through a car window. This is where the project became intriguing. Two of the images from the first set, displayed in our Discord channel, portrayed the painting through the car's windshield rather than through the windows. The proportions of the car's interior were also distorted, perhaps due to the absence of specifications regarding the camera lens in the prompt. In terms of aesthetic style, although the color tones were high-contrast black and white, they did not quite resemble Ilford HP5. Instead, they evoked the feel of a linocut print with black ink on paper. Nonetheless, all four images, despite their distinctions, shared commonalities. They depicted a view from the perspective of someone inside a car and exhibited similar tonal and color qualities.

However, what didn't align with my expectations was the lack of photorealism. The images, though compelling in their own right, didn't meet the photorealistic standard set by my prompt.


Image two

Image

Prompt: Van Gogh's painting The Starry Night in the style of Studio Ghibli Japanese anime, seen through a car window, with vibrant colours:: --aspect 16:9 --chaos 5 --seed 14 --style raw --s 250 - @MAT 255 (fast)

Continuing with the same prompt for the image elements but varying the aesthetic parameters, I revisited "Starry Night." However, I wasn't sure if the color tone, illustration, and contrast resembled the Studio Ghibli style or veered closer to Isao Takahata's work. Distortions in the proportions of the car interior were evident, and in some cases, it was challenging to distinguish the car's interior from its exterior. Despite these variations, there was a common thread—they all depicted scenes from inside or near a car and shared similar color and tonal qualities.

In these images, Van Gogh's painting was more discernible, which I had anticipated to some degree. Even the second image, unexpectedly resembling a more photorealistic representation, retained the color tones of the original painting. However, it deviated from the anticipated anime style.

Image three

Image

Prompt: Van Gogh's painting The Starry Night in the style of line drawing, seen through a car window, use pencil sketching::3 --aspect 16:9 --chaos 5 --seed 14 --style raw --s 250 - @MAT 255 (fast)

With the same prompt and varying aesthetic parameters once more, the image I chose displayed a line drawing of a car's interior. The others leaned toward photorealistic 3D animation or video game aesthetics. The aesthetic styles among these three images diverged significantly, but I selected the one that adhered most closely to the prompt. However, it surprisingly omitted the central element: Van Gogh's painting. Instead, the image depicted a car that appeared to have been in a crash, with a shattered windshield.

This set of images deviated substantially from the prompt, and only the line drawing aesthetics of the third image aligned with my expectations. Nevertheless, the patterns of the windshield cracks seemed to echo the turbulent sky in Van Gogh's painting, which was an unexpected and pleasant surprise.

As far as the prompt was concerned, these images largely missed the mark, yet they provided a unique interpretation of Van Gogh's work in a different medium and setting, making them thought-provoking.

Image four

Image

Prompt: Van Gogh's painting The Starry Night in the style of a pencil sketch, seen through a car window::3 paper::3 --aspect 16:9 --chaos 5 --seed 14 --no human --style raw --s 250 - @MAT 255 (fast)

In this instance, I expected the AI to produce hand-drawn pencil sketches of Van Gogh's "Starry Night." However, my use of the "::3 paper" query emphasized the need for the images to resemble paper cutouts. As I delved into this project, I had to rely on the free Midjourney Prompt Helper to refine my prompts, ensure consistent parameters across the board, and gain a better understanding of prompt technicalities.

Throughout this experiment with Midjourney, I found it necessary to utilize the free Midjourney Prompt Helper (available at https://promptfolder.com/midjourney-prompt-helper/). This tool proved invaluable in refining the linguistic parameters of my prompts, ensuring precision and conciseness. It enhanced the determinism of the results, allowed me to maintain specific parameters across multiple images (facilitating the analysis of subtle differences in images generated from nearly identical prompts), and provided guidance on the technical aspects of using prompts effectively.

The "::" command was particularly intriguing, as it prioritized subsequent prompts. In this case, "::3 paper" emphasized the use of paper or paper cut as the formal aesthetic element. The images shared some commonalities—images 1 and 4 appeared as paper cut versions of "Starry Night," while images 2 and 3 didn't capture the turbulent sky. The unexpected absence of the car in images 1 and 4 underscored the importance of precise phrasing in the prompt. While images 2 and 3 fulfilled expectations by displaying car windows, the aesthetic style leaned toward photorealism rather than resembling pencil sketches. In essence, the images worked well in generating unforeseen aesthetic results, even if they didn't strictly adhere to the prompt.

Image five

Image

Prompt: Van Gogh's painting The Starry Night in the style of a 3d unity render, Octance render, 3d sculpture, raytrace, 4K, focused, detailed, seen through a car window::3 --aspect 16:9 --chaos 5 --seed 14 --no human --style raw --s 250 - @MAT 255 (fast)

This set of images closely aligned with the prompt. The AI excelled in rendering an Octance render/3D Unity render look, featuring car windows and interpretations of Van Gogh's turbulent sky. However, the absence of randomness in these images, contrary to my prior experiences with Midjourney, was an unexpected outcome.

While they adhered to the prompt, the absence of randomness was a slight departure from my expectations.

Image six

Image

Prompt: Van Gogh's painting The Starry Night in the style of plasticine clay modelling sculpture, seen through a car window, use bright and vibrant colours:: --aspect 16:9 --chaos 5 --seed 14 --no human --style raw --s 250 - @MAT 255 (fast)

Here, I tasked Midjourney with rendering a Plasticine clay modeling aesthetic. The resulting images evoked the style of stop-motion clay animation films, but none adhered to the prompt's requirement of showing scenes through car windows. Instead, they depicted the entire cars.

This unexpected divergence from the prompt was precisely what I was looking for in my previous experiment, where I sought playful imagination rather than strict adherence. It was a reminder that AI, when allowed some creative freedom, can introduce an element of unpredictability and creativity into the process.

Image seven

Image

Prompt: Van Gogh's painting The Starry Night in the style of lino-cut print, seen through a car window, use ink:: --aspect 16:9 --chaos 5 --seed 14 --no human --style raw --s 250 - @MAT 255 (fast)

The prompt was to generate the same image in the style of linoleum print. While it's arguable whether the AI's output could be classified as linoleum prints, the results were striking in their reinterpretation of Van Gogh's work through different aesthetic parameters. The images displayed randomness in the choice of pictorial elements, as the car windows appeared in just three of them only when I zoomed out of the images that were originally generated (Zoom out 2X). Yet, there was a thematic cohesion across all the images, especially in their emphasis on blue colors and post-impressionist brush strokes.

Transposing a medium often necessitates a shift in style, and transliteration demands creative originality. Midjourney showcased this creativity through its random interpretations. While the images deviated from the prompt, they managed to retain the essence of Van Gogh's work and presented an enjoyable departure from my stipulated expectations.

Image eight

Image

Prompt: Van Gogh's painting The Starry Night in the style of a monochromatic charcoal sketch on paper, seen through a car window, :: --aspect 16:9 --chaos 5 --seed 14 --no colour --style raw --s 250 - @MAT 255 (fast)

This set of images resembled the first set, with visible charcoal strokes and a lack of photorealism. They maintained a consistent aesthetic quality of charcoal sketch on paper and displayed car windows or windshields in the scenes. To some degree the brush strokes resemble that of image seven. I was eager to see how AI would translate the vibrant and colorful "Starry Night" into stark monochromatic charcoal strokes on white paper. The results proved unexpectedly wonderful, capturing the essence of Van Gogh's turbulent sky and brushwork in an entirely different medium.

The images worked exceptionally well because they adhered to the prompt, transforming Van Gogh's oil-on-canvas style into a virtual charcoal rendition.

Image nine

Image

Prompt: Van Gogh's painting The Starry Night in the style of a charcoal sketch on paper, seen through a car window, :: --aspect 16:9 --chaos 5 --seed 14 --no human --style raw --s 250 - @MAT 255 (fast)

In this case, I introduced a ninth image where Midjourney, instead of strictly following the prompt, embraced creativity. In this case, the AI didn't follow the prompt closely, creating something random. This randomness is an essential aspect of AI's creative process, offering new and unexpected perspectives. Often, when testing new technology, we focus on how closely it can adhere to human expectations. But I think that it is essential to recognise AI's unique abilities instead of expecting it to mimic human expectations verbatim. Each image generated by the AI exhibited various levels of conformity to the prompt, and the unexpected variations often produced intriguing results. The AI's creative approach allowed for new interpretations of Van Gogh's masterpiece, adding depth to the project's exploration of AI's capabilities.

We tend to overlook the fact that machines, including AI, occupy a unique space between and serve as intermediaries between human labor and the work produced. They can reveal a new and unexpected world, going beyond being mere tools for convenience. Martin Heidegger's concepts of “Techné” and “Aletheia” [in Heidegger, Martin. (1977). The Question Concerning Technology] emphasise the idea that there is nothing inherently technological about technology. AI engines like Midjourney can provide surprising and creative results that enrich our understanding of the world.

bsierra
Posts: 8
Joined: Tue Oct 03, 2023 3:08 pm

Re: Project 2: MidJourney

Post by bsierra » Tue Oct 17, 2023 5:06 am

The concept I wanted to explore with this project is historic Mesoamerica, and the potential of their technological advancements in the modern day barring the Spanish conquest. Each image captures technological proficiency through clothing, electronic devices, and background settings. One of the main similarities between photos is the inclusion of a wired headdress/VR headset device, which is used to illustrate human connectivity to one another, and to the internet. I think this is an interesting concept to see illustrated physically, because of how intangible both are. The first half of prompts and images are very simple, and because of that, have that Midjourney feel stylistically, which I slowly break out of. I do this by adding weird and chaos parameters, and by adding words like “seapunk”, “vaporwave”, and “lsd dream emulator”, to add pops of color, situational variety, and ultimately create a sense of liminality. I was able to accomplish a dreamy-like image in prompt #5, but what was missing were interesting colors, and the image looked to picturesque, almost as if it were a screenshot from a movie. I wanted to generate an image that looked like it was taken candidly on a regular camera which resulted in the creation of the last couple of images.

ucsbmat255_modern_mesoamerican_people_futuristic_technology_spi_c44da8f2-e2d5-46bb-8953-3a38e49c286c.png
"modern mesoamerican people, futuristic technology, spiritual connection to the internet, personification of the internet --ar 16:9 --style raw --s 250"

ucsbmat255_modern_mesoamerican_people_futuristic_technology_spi_cd8c8ebf-613a-44fe-aa51-0257f0030c7a.png
"modern mesoamerican people, futuristic technology, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, full body photo, neutral pose, fashion --ar 16:9 --style raw --s 250 "

ucsbmat255_modern_mesoamerican_people_indigenous_futuristic_tec_96743433-3d87-492f-abbe-2080d57e1a9a.png
"modern mesoamerican people, indigenous, futuristic technology, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, full-body, neutral pose, fashion runway --ar 16:9 --no portrait, close up, 3/4 shot --style raw --s 250"

ucsbmat255_modern_mesoamerican_people_headdress_futuristic_tech_4045f38f-73d4-4d80-9ceb-a66e3893eeac.png
"modern mesoamerican people, headdress futuristic technology, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, 2010s tumblr flicker blohouse indie sleaze seapunk witch house aesthetic, full-body photo, neutral pose, fashion runway --ar 16:9 --no portrait, close up, 3/4 shot, drawing --style raw --s 250"

ucsbmat255_Midjourney_Bot_BOT__Today_at_334_AM_modern_mesoameri_afaf5f69-a24c-48cf-8e5b-5efed8306a71.png
"Midjourney Bot BOT — Today at 3:34 AM modern mesoamerican people, futuristic technology, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, 2010s tumblr flicker blohouse indie sleaze crystal castles witch house aesthetic, full-body photo, neutral pose, fashion runway --ar 16:9 --no portrait, close up, 3/4 shot, drawing --style raw --s 250"

ucsbmat255_modern_mesoamerican_people_headdress_futuristic_tech_dbe5d6a6-f0c2-4408-8901-faa458a1a828.png
"modern mesoamerican people, headdress futuristic technology, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, 2010s tumblr flicker blohouse indie sleaze seapunk witch house aesthetic, full-body photo, neutral pose, front-facing, fashion runway, lsd dream emulator --weird 1000 --chaos 50 --ar 16:9 --no portrait, close up, 3/4 shot, drawing --style raw --s 250

ucsbmat255_modern_mesoamerican_mexican_indigenous_people_headdr_91501417-4620-41a3-aeb4-b60b274a9122.png
"modern mesoamerican mexican indigenous people, headdress futuristic technology, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, 2010s tumblr flicker bloghouse indie sleaze seapunk vaporwave witch house aesthetic, full-body photo, neutral pose, front-facing, fashion runway, dream emulator --weird 1000 --chaos 50 --ar 16:9 --no portrait, close up, 3/4 shot, drawing --style raw --s 250"

ucsbmat255_modern_mesoamerican_mexican_indigenous_people_headdr_c4f91e99-bf09-43c8-b5ce-ee8eb7e40e03.png
"modern mesoamerican mexican indigenous people, headdress futuristic technology, laboratory hospital, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, crt TVs, 2010s tumblr flicker bloghouse indie sleaze seapunk vaporwave witch house aesthetic, dream emulator --weird 1000 --chaos 50 --ar 16:9 --no drawing --style raw --s 250"

ucsbmat255_two_students_modern_mesoamerican_mexican_indigenous__4fdfd7dc-af7b-4dd8-8dc2-15f38ff1342d.png
"two students, modern mesoamerican mexican indigenous people, headdress futuristic technology, laboratory hospital, spiritual connection to the internet, personification of the internet, CPU motherboard, wires, crt TVs, 2010s tumblr flicker bloghouse indie sleaze seapunk vaporwave witch house aesthetic, dream emulator --weird 1000 --chaos 50 --ar 16:9 --no drawing --style raw --s 250"

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