Week 8: AI the Misnomer
Alan Turin, pioneer of the computer, said in regards to the question: can machines think: “it is too meaningless to deserve discussion.” Using Harold Cohen’s AARON and discussing the MIT paper “A Survey of Recent Practice of Artificial Life in Visual Art,” I will discuss how there is no such thing as artificial intelligent art rather there is something called autonomous art.
Cohen, a painter, conceived the AARON software in the late 1960s while at UC San Diego. As the Whitney Museum of Art describes on their page: AARON is a software which “interpret[s] commands from a computer to make line drawings on paper with automated pens and add color with brushes.” In other words AARON is an automated system, a text prompt interface, not unlike the command systems of point and clicks in GPU.
Even the authors of the MIT paper admit: “This survey therefore adopts the second definition of AI art, that is, AI as a collaborator with humans to create ALife art.” How is this any different than before? Generative tools have long been a part of software programs.
The paper goes to define it as it relates to Lev Manovich’s definition of AI:
“AI can create unique, systematic art forms by interpreting and extending human cultural patterns. Thus, AI art is a type of art we humans cannot create because of the limitations of our bodies and brains and other constraints.”
In this case AAron does extend “cultural patterns” but reproduces them. The constraints on a computer and machine learning is that “zero shot,” the ability to do novel tasks is simply not feasible. One research paper points out that we would need exponentially larger and larger amounts of information for this task and synthetic data cannot be a substitute for real data.
Computer programs are certainly collaborators in the design of digital art. What do you think PHotoshop is for?
Noam Chomsky put its best: “A better question is can programs think? What is a program? It is a theory written in a crazy notation so that a computer can implement it. The real question is can these theories of programming think. In other words can they provide insight into the nature of thinking.”
A Survey of Recent Practice of Artificial Life in Visual Art Open Access
https://direct.mit.edu/artl/article/30/ ... al-Life-in
Harold Cohen at the Whitney Museum
https://whitney.org/exhibitions/harold-cohen-aaron
Alan Turin: Can Machines Think
courses.cs.umbc.edu/471/papers/turing.pdf
Noam Chomsky
https://www.youtube.com/watch?v=Ex9GbzX6tMo
Week 9 Digital Preservation
Digital preservation is a bit ironic to me. I grew up in the early days of the commercial Internet (1990s-2000— yes I am that old– and saw the advent of compression formats such as JPEGs and quicktime video as well as the adoption of broadband internet. We expanded the speed of the internet and reduced the size of media data. This made streaming possible and why we used to go to Blockbuster and the library for DVDs.
This amplified the prevailing argument that the internet would be a digital archival ecosystem, where things live forever. But this has not been the case.
The preservation of time-based media has and will be primarily constrained by the cost of space (digital and physical) and organizational cost of maintaining and repairing outdated technology.
Take Nam June Paik’s Video Flag, which organizes a giant array of 90s televisions with rolling images of news and culture shaped into the US flag.
The Smithsonian had to identify “condition issues and risk associated with electrical components, fire safety, and ventilation; and preparation for exhibition–monitor repair, calibration, and addressing weak signal flow (Video Flag)”
There are technical challenges, but more importantly, these technical challenges of human knowledge. In this constant environment of proliferating technologies, this technical knowledge is often tied to people’s age.
For example, my grandfather designed and repaired radio communication systems on the airplanes for the Air Force during WWII. He could repair any device in home except a computer. To be fair, he didn’t owe one.
This human knowledge or lack thereof has real economic consequences. For example during Pandemic, state governments watched their unemployment systems collapse and they had to scramble to get their hands on COBOL programmers. COBOL was designed in 1959 and adopted in the 1960s. In the US, the Pandemic forced millions of people to file for unemployment through a digital system unable to cope with that many people all at once, crashing or running so slow to the point of unusability.
It is quite astonishing that the most in-demand programming knowledge in 2020 was not C++ or counterparts. It was an ancient Eisenhower programming language.
Unemployment agencies are poorly funded and haven't been able to update their systems. The cost of digital systems is the cost of updating software. And it is a herculean task. And, the difficulty was finding people still alive and able to work with this technical knowledge.
The challenge of preservation of digital media is putting capital towards the productive use of people’s technical knowledge. It is a marvelous opportunity to give people purpose and reward them for their contribution to society. And it is crystal-clear, without a public-funded program, so much art work and knowledge will be lost. It will be a loss of our culture because we do not take advantage of the opportunity to set people to the task of doing this work.
As a kid, I spent Sundays with my PopPop repairing televisions in his basement, broken TVs he found on the street. Then he would donate them to neighbors and the community. I didn’t know till later that after he left the Military, he was offered a job by the Pentagon to develop electronics. He chose to open a pizza parlor instead.
Video Flag: Nam June Paik 1996
https://tbma.si.edu/work/video-flag
'COBOL Cowboys' Aim To Rescue Sluggish State Unemployment Systems
https://www.npr.org/2020/04/22/84168262 ... nt-systems
COBOL
https://en.wikipedia.org/wiki/COBOL