, including all inherited members.
| advance() | Player< T, Si, St > | |
| assign(const T &v) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| assign(const T &v, uint32_t end, uint32_t stride=1, uint32_t start=0) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| buffer(Array< T > &src, double smpRate, int channels) | Player< T, Si, St > | |
| channels() const | Player< T, Si, St > | |
| clear() | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| elems() | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| elems() const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| free() | Player< T, Si, St > | |
| initSynced() | Synced | [protected] |
| isSoleOwner() const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| load(const Char *pathToSoundFile) | Player< T, Si, St > | |
| max(double v) | Player< T, Si, St > | |
| max() const | Player< T, Si, St > | |
| min(double v) | Player< T, Si, St > | |
| min() const | Player< T, Si, St > | |
| nodeInsertL(Synced &node) | Node2< Synced > | |
| nodeInsertR(Synced &node) | Node2< Synced > | |
| nodeL | Node2< Synced > | |
| nodeR | Node2< Synced > | |
| nodeRemove() | Node2< Synced > | |
| onResync(double r) | Player< T, Si, St > | [virtual] |
| operator()(int channel=0) | Player< T, Si, St > | |
| operator[](uint32_t i) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| operator[](uint32_t i) const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| own() | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| period() const | Player< T, Si, St > | |
| phase(double v) | Player< T, Si, St > | |
| Player(Player< T > &src, double rate=1) | Player< T, Si, St > | [explicit] |
| Player(Array< T > &src, double smpRate, double rate=1) | Player< T, Si, St > | |
| Player(const Char *pathToSoundFile, double rate=1) | Player< T, Si, St > | [explicit] |
| pos(double v) | Player< T, Si, St > | |
| pos() const | Player< T, Si, St > | |
| posInInterval(double frac) const | Player< T, Si, St > | |
| range(double phs, double period) | Player< T, Si, St > | |
| rate(double v) | Player< T, Si, St > | |
| rate() const | Player< T, Si, St > | |
| read(int channel) const | Player< T, Si, St > | |
| references(T *m) | ArrayBase< T, SizeArray, gam::Allocator< T > > | [static] |
| reset() | Player< T, Si, St > | |
| resize(uint32_t newSize, const T &c=T()) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| sampleRate() const | Player< T, Si, St > | |
| scaleSPU() const | Synced | |
| scaleSPU(double v) | Synced | |
| scaleUPS(double v) | Synced | |
| size() const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| source(ArrayBase< T, SizeArray, gam::Allocator< T > > &src) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| source(T *src, uint32_t size) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
| spu() const | Synced | |
| spu(double v) | Synced | |
| sync() const | Synced | |
| sync(Sync &src) | Synced | |
| Synced(const Synced &rhs) | Synced | |
| ups() const | Synced | |
| ups(double v) | Synced | |