, including all inherited members.
advance() | Player< T, Si, St > | |
assign(const T &v) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
assign(const T &v, uint32_t end, uint32_t stride=1, uint32_t start=0) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
buffer(Array< T > &src, double smpRate, int channels) | Player< T, Si, St > | |
channels() const | Player< T, Si, St > | |
clear() | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
elems() | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
elems() const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
free() | Player< T, Si, St > | |
initSynced() | Synced | [protected] |
isSoleOwner() const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
load(const Char *pathToSoundFile) | Player< T, Si, St > | |
max(double v) | Player< T, Si, St > | |
max() const | Player< T, Si, St > | |
min(double v) | Player< T, Si, St > | |
min() const | Player< T, Si, St > | |
nodeInsertL(Synced &node) | Node2< Synced > | |
nodeInsertR(Synced &node) | Node2< Synced > | |
nodeL | Node2< Synced > | |
nodeR | Node2< Synced > | |
nodeRemove() | Node2< Synced > | |
onResync(double r) | Player< T, Si, St > | [virtual] |
operator()(int channel=0) | Player< T, Si, St > | |
operator[](uint32_t i) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
operator[](uint32_t i) const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
own() | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
period() const | Player< T, Si, St > | |
phase(double v) | Player< T, Si, St > | |
Player(Player< T > &src, double rate=1) | Player< T, Si, St > | [explicit] |
Player(Array< T > &src, double smpRate, double rate=1) | Player< T, Si, St > | |
Player(const Char *pathToSoundFile, double rate=1) | Player< T, Si, St > | [explicit] |
pos(double v) | Player< T, Si, St > | |
pos() const | Player< T, Si, St > | |
posInInterval(double frac) const | Player< T, Si, St > | |
range(double phs, double period) | Player< T, Si, St > | |
rate(double v) | Player< T, Si, St > | |
rate() const | Player< T, Si, St > | |
read(int channel) const | Player< T, Si, St > | |
references(T *m) | ArrayBase< T, SizeArray, gam::Allocator< T > > | [static] |
reset() | Player< T, Si, St > | |
resize(uint32_t newSize, const T &c=T()) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
sampleRate() const | Player< T, Si, St > | |
scaleSPU() const | Synced | |
scaleSPU(double v) | Synced | |
scaleUPS(double v) | Synced | |
size() const | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
source(ArrayBase< T, SizeArray, gam::Allocator< T > > &src) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
source(T *src, uint32_t size) | ArrayBase< T, SizeArray, gam::Allocator< T > > | |
spu() const | Synced | |
spu(double v) | Synced | |
sync() const | Synced | |
sync(Sync &src) | Synced | |
Synced(const Synced &rhs) | Synced | |
ups() const | Synced | |
ups(double v) | Synced | |