add | RAdd< T > | |
amp | Sin< T > | |
constant(T v) | RAdd< T > | |
line(T begin, T end, T length) | RAdd< T > | |
line(T end, T length) | RAdd< T > | |
operator()() const | Sin< T > | |
operator=(const T &v) | Val< T > | |
operator[](uint32_t i) const | Sin< T > | |
gam::gen::Val::operator[](uint32_t i) | Val< T > | |
RAdd(const T &add=T(1), const T &val=T(0)) | RAdd< T > | |
recede() const | RAdd< T > | |
Sin(const T &frq, const T &phs=T(0), const T &=T(1)) | Sin< T > | |
Val() | Val< T > | |
Val(const T &v) | Val< T > | |
val | Val< T > | [mutable] |