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gam::DoubleBuffer< T, A > Class Template Reference

Container for reading and writing arrays using front and back buffers. More...

#include <Containers.h>

Inheritance diagram for gam::DoubleBuffer< T, A >:
gam::Array< T, A > gam::ArrayBase< T, SizeArray, A >

List of all members.

Public Member Functions

 DoubleBuffer (uint32_t singleBufSize=0)
T & operator[] (uint32_t i)
 Set front buffer element.
const T & operator[] (uint32_t i) const
 Get front buffer element.
T * back ()
 Returns a pointer to the back (older) buffer.
T * front ()
 Returns a pointer to the front (newer) buffer.
void swap ()
 Swaps the front and back buffers.
void copyAll (T *dst)
 Copy contents to dst, back buffer first then front.
ArrayBaseassign (const T &v)
 Sets all elements to value.
ArrayBaseassign (const T &v, uint32_t end, uint32_t stride=1, uint32_t start=0)
 Sets linear slice of elements to value.
T * elems ()
 Get writable pointer to elements.
const T * elems () const
 Get read-only pointer to elements.
uint32_t size () const
 Returns number of elements in array.
void clear ()
 Destroys all elements and frees memory.
void own ()
 Ensures ownership of elements.
bool isSoleOwner () const
 Returns true if we are the sole owner of data internally allocated.
void resize (uint32_t newSize, const T &c=T())
 Resizes number of elements in array.
void source (ArrayBase< T, SizeArray, A > &src)
 Sets source of array elements to another array.
void source (T *src, uint32_t size)
 Sets source of array elements to another array.

Static Public Member Functions

static int references (T *m)
 Returns number of pointers to memory address being managed.

Detailed Description

template<class T, class A = gam::Allocator<T>>
class gam::DoubleBuffer< T, A >

Container for reading and writing arrays using front and back buffers.


Constructor & Destructor Documentation

template<class T , class A >
gam::DoubleBuffer< T, A >::DoubleBuffer ( uint32_t  singleBufSize = 0) [explicit]
Parameters:
[in]singleBufSizeNumber of elements in single buffer (allocated size will be twice this).

Member Function Documentation

ArrayBase& gam::ArrayBase< T, SizeArray , A >::assign ( const T &  v,
uint32_t  end,
uint32_t  stride = 1,
uint32_t  start = 0 
) [inherited]

Sets linear slice of elements to value.

Parameters:
[in]vvalue to be copied as new content
[in]endend index (exclusive)
[in]strideindex stride amount
[in]startstart index (inclusive)
void gam::ArrayBase< T, SizeArray , A >::own ( ) [inherited]

Ensures ownership of elements.

If the array is not already the sole owner, new memory is allocated and the previously referenced array elements are copied.

void gam::ArrayBase< T, SizeArray , A >::resize ( uint32_t  newSize,
const T &  c = T() 
) [inherited]

Resizes number of elements in array.

If the new size is less than the old size, then elements are truncated. If the new size is greater than the old size, then the argument value is copied into the additional elements.


The documentation for this class was generated from the following file: